G-MODE's celebrating the one-year anniversary of G-MODE Archives by once again taking user requests for feature phone games you'd like to see reissued—reply with the name of the game & maker/publisher with the #GMODEアーカイブス🇯🇵 request as many as you like but only 1 per tweet
in the year since the first G-MODE Archives release, they've reissued 36 🇯🇵 feature phone games, including a couple that are available on the US/EU eShops, and they've recently established a dedicated sub-label for third-party reissues, as well as plans to release them on Steam
oh and there's an April 24 deadline

for reference, here are some (incomplete) overviews of various larger galakei publishers' catalogues, starting with:

Capcom
web.archive.org/web/2013103014…

Sega
sp.puyosega.com/index_pc.jsp
backup.segakore.fr/sonicteam/cafe…
web.archive.org/web/2005050118…
Hudson
web.archive.org/web/2014010721…

Success
web.archive.org/web/2007010104…

8ing web.archive.org/web/2013021616…

Cave
web.archive.org/web/2011072306…

...and I'm sure there are loads more that aren't coming to mind atm, but if you're completely uninitiated, there's plenty there to sift through
oh and that's an April 26* deadline, gotta hit that daily typo quota

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15 Apr
M2's Senxin Aleste update stream's starting in <15 minutes 🇯🇵
Senxin Aleste's hitting APM3 at the end of May! before then, it'll be on location @ Taito Hey, Sega Akiba 1st, Sega Kagurazaka & Club Sega Shinjuku from April 28 to May 20
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24 Mar
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re: GO SEGA, Hiro really wanted to include elemeka music, as well as tunes from the laserdisc game Astron Belt, but the hardware's scarce & LD deteriorates over time so they couldn't guarantee a quality recording
the hardest games to record for GO SEGA were the older arcade games: Head On, Monaco GP, Tranquilizer Gun, etc—there are very few working authentic PCBs still around, they're all super expensive & Sega doesn't have a lot of them internally; Monaco GP's recording came from Mikado
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