Let's break down every color and college by top-commons for #MTGSTX Draft.
Remember, it's early and these evaluations are likely to change. Furthermore, mono-colored and hybrid cards will be evaluated for P1P1, gold cards will be evaluated assuming you're in that deck.
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1/12
White:
1. Combat Professor 2. Study Break 3. Guiding Voice
Honorable mention: Pilgrim of the Ages
White isn't particularly deep at common, but it's still good when open. It shouldn't be aggro as much as you think, often because of Pilgrim of the Ages and Rise to Extus.
2/12
Blue:
1. Bury in Books 2. Serpentine Curve 3. Pop Quiz
Honorable Mention: Frost Trickster
Frost Trickster doesn't generate card advantage nor fit with what blue is doing. It's a good card, but I don't think it should be prioritized. Curve and Quiz go nicely together.
3/12
Black:
1. Hunt for Specimen 2. Mage Hunters' Onslaught 3. Lash of Malice
Hunt is the top here for the same reason Professor of Symbology is first pickable. Card is great.
Onslaught is better than Lash for the same reason Bury in Books is the best blue common: fractals.
4/12
Red:
1. Heated Debate
uhhhh, the rest of the red cards shouldn't be prioritized . . .
2. Tome Shredder? 3. Pigment Storm?
Honorable Mention: Pillardrop Warden
Given the lack of good red commons, remember that it should probably be treated as a support color.
5/12
Green:
1. Field Trip 2. Mage Duel
big gap
3. Professor of Zoomancy
I love green in this format. Specifically, Field Trip just enables so many things. I feel like nobody runs out of cards, which often means that winning by mana advantage is real. This is why Trip > Duel.
6/12
Silverquill:
1. Rise to Extus 2. Inkling Summoning
1. Owlin Shieldmage 2. Spiteful Squad
Rise to Extus at P1P1 is better than Inkling Summoning, but if you are drafting an aggressive Silverquill deck, Summings > Extus.
Shieldmage has been an impressive finisher!
7/12
Lorehold:
1. Spirit Summoning 2. Lorehold Pledgemage
. . . no good gold cards
This is the problem with white. The gold cards at common for both colleges are just bad. Meaning you absolutely need to get multiple uncommon gold cards to make Drafting these decks worth it.
8/12
Prismari:
1. Elemental Summoning 2. Prismari Pledgemage
1. Elemental Masterpiece 2. Spectacle Mage
Masterpiece is great, and also often splashed in Quandrix. I should note that Quandrix Pledgemage and Fractal Summoning are better than all the above cards for Prismari.
9/12
Quandrix:
1. Fractal Summoning 2. Quandrix Pledgemage
1. Eureka Moment 2. Needlethorn Drake
Eureka Moment is the only common gold card I'll first pick. It's incredibly good, and splashable. Green is about bridging the gap from early to late, which Eureka does very well.
10/12
Witherbloom:
1. Pest Summoning 2. Witherbloom Pledgemage 3. Cram Session (this card is quite underrated right now)
1. Blood Researcher
There aren't many commons that push me into Witherbloom, so like white decks it's the uncommons that push me there when I start green.
11/12
Hopefully this provides context as to why I so often find myself in the Temur colors. Prismari and Quandrix are the only colleges that have commons that make me want to draft them. So it's hard to end up Witherbloom, Silverquill, or Lorehold without it being very open.
12/12
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3. Quandrix Pledgemage 4. Elemental Summoning 5. Bury in Books 6. Heated Debate 7. Mage Duel 8. Field Trip 9. Rise to Extus 10. Inkling Summoning
Okay, let me explain🧵
1/9
You may notice a complete lack of white and black cards (excluding WB hybrid), and that all of the top 5 cards are blue. This isn't necessarily because the black and white cards are bad, but rather that I've found the Temur colors to be open WAY MORE than black or white.
2/9
Basically, I expect to be Prismari or Quandrix in over 75% of my drafts, so I adjust how I'm picking cards to reflect that. Because they overlap with the color blue, I draft blue cards like they're colorless, which is what puts Bury in Books ahead of Heated Debate.
3/9
1. Behold the Multiverse 2. Demon Bolt 3. Sarulf's Packmate 4. Berg Strider 5. Shimmerdrift Vale 6. UR land 7. Axgard Cavalry 8. Squash 9. UG land 10. GR land
Honorable mention: Mistwalker
1/8
Can you see a pattern with the above list? It's all Temur, with a bias towards Izzet. This may look like forcing, but it doesn't actually close you off. You know how a hybrid card is actually more flexible than a mono-colored card? This strategy is kind of like that.
2/8
Let's say I'm open to drafting all color-pairs as long as they intersect with either R or U. That leaves me with 7/10 guilds. If that is my strategy, and I bias towards UR, I can still pivot into one of those other 6 guilds while throwing away very few of my first picks.
3/8
Thread for #MTGKHM Draft outlining the uncommons I take over my top3 commons P1P1. For context, my top three commons are:
1. Behold the Multiverse
Big gap. 2 and 3 are very very close.
2. Demon Bolt 3. Sarulf's Packmate
With that in mind, let's start with gold cards!
1/8
These cards are not only outright fantastic in their respective color-pairs, but they are AMAZING in the Snow deck --- one of the best archetypes. The fact that they are good splashes make them more flexible than your average gold card. Don't hesitate to slam these early.
2/8
White has gotten a bad rep lately, and I think it's misplaced. White aggressive decks are a great way to punish the slow starts of snow, and Clarion Spirit and Usher of the Fallen are fantastic cheap creatures that help provide resilience in the face of removal.
Boros has two distinct variants in #MTGKaldheim Draft, and I believe they are defined by two different commons: Run Amok and Tormentor’s Helm.
Both cards fill a similar purpose: enabling attacks early and increasing total damage potential. Both cards provide inevitability.
1/5
Here is a good example of the Run Amok variant. This deck went 2-1, but easily could have gone 3-0. Kaya’s Onslaught is the most important uncommon for wins out of nowhere, and the creatures don’t really matter as long as you have multiple copies of Run Amok.
2/5
Here is a good example of the Helm variant that went 3-0. Yes, 4 Clarion Spirit is an anomaly, but I stand by this variant of the archetype based in commons. While Clarion Spirit and Koll take it to the next level, many common creatures support this more than you realize.