Falcon and Winter Soldier question. Yes, #SpoilerAlert.
1) I am the powerbroker.
2) I send out a huge hit on certain persons so that every bounty hunter in a city of very dangerous people come.

3) I defend the targets by taking my own hitmen on myself at great personal risk.

4) I... no, That's where my train of thought crashes.
5) Wut. Why? Why would you do that?

6) See 5.

7) also "bad guys" are saving countless refugees by giving them food and medicine... but are bad because they sometimes kill people?
7 part B) but Captain America and USAgent killed people. The only difference is USAgent dis it on camera.

7- like, Falcon and Bucky fucking massacre people all the way through... including the mercs.

Still 7- sooooooo, how are the flag smashers the baddies?
8) how did they write this mess? It's like some nice stuff but mostly wrapped in a struggle for... what exactly?
9) wut? Huh? But...

Uhm...

10) no seriously, wut.
WHO ARE THE BAD GUYS? WHO AM I ROOTING FOR?

Walker: is it m-

-no, shut the fuck up.

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Delaney King 👉🏻👩🏻‍💻

Delaney King 👉🏻👩🏻‍💻 Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @delaneykingrox

6 May
#gamedev #gameart quick trick.
If you are working on super low poly models, like those in the wonderful #valheim, you can get weird shading effects due to extreme normals averaging- which gets the lighting from vastly different directions. Image
Here, the tip of the ponytail is getting its shading from diagonally down infront of the character. On the edited version, I pointed it to the direction that the front polys would be facing- at right angles to her chest. Image
This is what is happening. Here a blue light is above and a red one below. The first shape has a hard edge- the vertex normals point up or down. The middle is averaged (smooth edge) and the third is edited so they all point up. Image
Read 5 tweets
6 May
I go green and my clothes turn into purple ragged shorts. Efficient shorts that hide the mesh behind and therefore are quicker to render but also never clip through.

*turns round and looks directly at the Hitman team* Wink.
Also the green I go isn't a seperate texture but a color multiplied through a mask onto my skin, allowing for any shade or variants to share the same shader and textures.
Also my nipple textures are mirrored.
Read 4 tweets
6 May
The way dynamic shadows generally work is by rendering the scene as if the light was a camera, but only the z depth. This results in a texture. Every light that casts shadows therefore counts as another render, and does the entire scene again. #gamedev
So each time your character runs past a light, that light has to render their eyeballs, eye sockets, eye lashes, clip and render their hair, render their clothes and shoelaces and... you can't ever really see this in the shadow.

A shadowcaster mesh is a fast convex mesh.
Likewise, the floor of your dungeon will probably never cast shadows on anything behind, so you can turn shadowcasting off so the lights never need even load them to do their zdepth pass.
Read 6 tweets
6 May
"GAME READY"

#gamedev ImageImage
Kill me. Image
Okay, so folks, if you have a glass clockface like this, make it flat and one material. Instead of making the mechanisms behind it, use OFFSET MAPPING in the shader to push back the clock handle texture layers. This gives you the effect of glass over the mechanism, but no cost
Read 19 tweets
6 May
To all those who supported me when things fell apart, who donated money to keep me alive, who housed me, and fed me, who dropped off supplies, who gave me old machines or donated tablets and software... I am so very grateful. Thank you.
Transgender people shouldn't have to go through these things. But the fact is we do.

Hopelessness, homelessness, police brutality, transphobic employment market. It's a nightmare.

Without you I wouldn't be here. And I will never pretend I didn't need that support.
I am starting to get back to a place of security, and even enjoying little luxuries. It has been a long road, but I found that every stepping stone back to where I was has been made of the kindness of others.

This journey has made me a better, kinder person in return.
Read 4 tweets
5 May
I don't like Pokemon. I don't like it as a concept, I don't enjoy the style of the IP, and find the games horribly dry and limited.
But my kid loves Pokemon with all his heart, and I always wanted my parents to give the slighted a crap about what I was into...
... so I got myself some so when we video chat, we both open a booster pack...
Aaaanyway, long story short I now have a full retail box of boosters on my desk so we can do this til the cows come home.

I am not sure he realises that the trades I will do from "my deck" are gonna be totally in his favor.
Read 7 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!