Gender identity is the hard wired part of your brain that tells you what gender you are. Cis people aren't aware of theirs, as it matches their body and their day to day experience.

It isn't a preference or something you can change through therapy.
Because they cannot feel what it is like to have dissonance with gender identity, it makes the concept a little hard to grasp.
I find it easier to give the example of colorblindness.

A color blind person exists in a world where, say, red and green are the same thing. They can't tell them apart. This isn't a preference or them being difficult. They aren't crazy. They just can't tell them apart.
You cannot change the parts of your brain that dictate gender identiy. If it doesn't match your body or social interactions, you are faced with a challenge.

We can't rewire the brain. But we can change the body and the social aspects. That eleviates the dissonance.
Cisgender people are being asked to be sympathetic to the pain and discomfort caused by a sensation that they can't really perceive.

I think that is a huge aspect of the issues we face with acceptance.
It is cruel to force people to live with that dissonance that going against their brain's gender identity causes.

Yet the legislators cannot even know what it is like. To them, it doesn't exist. And in their own experience it really doesn't. But their experience isn't ours.
It's like putting a colorblind person in situation where they get elecrocuted every time they press a green button instead of say, a red one (I am using only one form of color blindness here).

You can't expect them to live a happy or functional life.
You can't legislate or torture away color blindness.

The same goes for people with gender identity variations.

The sooner people understand that, they better everyones lives will be.
Transitioning has the sole purpose of aligning the body and social aspects of ones life like gender expression and division with that hard wired part of the brain.

That's all it is.
Imagine a sensation that you personally cannot feel that is so uncomfortable that people end their lives rather than endure it.

You cannot grasp it, but those people can. To the point that they will endure surgery, massive social and economic hardship and face violence.
We all need to understand that our experience is not the same as other peoples. We have to be open to that to make a society that everyone can live in peacefully.

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More from @delaneykingrox

3 Jun
Okay this is a complicated question Ready for this?
Lets start with counting quads and tris.

We NEVER count quads. When given a brief that says polys, it actually means tris. Tris tris tris.

Be very clear that your polygon counter tool is set to tris.
But, it gets worse. Your polycount isn't your polycount.

It is a lie.

Polycount is cake.
Read 13 tweets
3 Jun
The verification fails #gamedev games developers as it requires fifty IDBM credits. We do not work on films, but are involved in the entertainment industry.

You cannot also be an entertainer and an activist at the same time.

@Twitter
Please revise this system.
Verification assists in stopping individuals like myself who are subject to harassment, false flagging and other issues where our identity being verified as true is important.

This system is elitist and does not serve the intended requirement of protecting us.
Having a tick shouldn't be for megastars. It should be for people who are real and can prove it.
Read 12 tweets
2 Jun
Being able to put non-desctructive modifiers onto your models is what sets Max and Blender apart from Maya...
In Maya, you are time locked. Each edit you make to your model piles up history, which you need to delete to free up memory and sanity... but that means you are left with a collapsed model. It is a fucking pain in the ass.
Modifiers are applied ontop of your model, making changes like doing the symmetry, relaxing, triangulating, making tweaks to the geo and subdivision.

They are not time locked, and can be quickly moved around, toggled on and off, instanced and reordered.
Read 21 tweets
2 Jun
Quads don't exist as a seperate thing to triangles, they are just two triangles with an edge that isn't displayed.
The hidden edge is usually recalculated in programs like Maya and 3dmax (edit poly)to be between the two closes verts.

Buuuut that doesn't happen in a game engine. The moment you import, that middle edge is picked for you.
A quad will fold one of two ways, depending on the orientation of that middle edge.

This won't matter if you have a shit tonne of small triangles, which is what adding extra loops to joints does.

That is neither efficient or controlled.
Read 9 tweets
2 Jun
I am seeing a lot of folios that have less than idea polycounts, and I think a lot of it may come from the quad myth.
Quads are useful for two things:

1. When you subdivide quads, they divide evenly giving a smooth surface. Subdividing a triangle gives you a pinch point that mars the surface
2: quads can be selected by rings and loops. This makes editing very fast and intuitive.

Okay... that said...
Read 14 tweets
2 Jun
#gamesdev #gameart

Looking for a 3d artists to get some zbrush props and scenic details retopologised. Paid gig, remote, per asset quote.

Post folio links in comments below- must show wireframes. Unwrap a bonus!
Extra, extra bonus if you are awesome at sculpting props too! May lead to a bigger gig.
Any software you use is cool, just need .obj or .fbx back.
Read 7 tweets

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