Jim Zub Profile picture
4 Aug, 8 tweets, 4 min read
A new #ComicsSchool video is up!

Talking about juggling freelance projects with a day job and the amount of time it took for me to get momentum as a comic writer. These creative careers are a marathon, not a sprint.

Watch and share:
Crucial parts of my career, whether I realized it at the time or not, came about thanks to amazing people around me.

People like @OmarDogan1976 @madnug @GailSimone @erikmona @scottmccloud @BillRosemann

Friends and mentors who taught me a lot and encouraged me at key moments.
If my comic 'career' started with making a comic and releasing it, I've been doing this for literally 20 years.

I was working on pages for my webcomic Makeshift Miracle and hand-coding parts of the website in August 2001. ImageImage
20 years of making comics, freelance art, project managing, teaching, writing, and trying to figure it all out...

Highs and lows, successes and setbacks aplenty.

All you can do is-
Make stuff
Finish it
Release it
Learn from it
Repeat

and see what happens.
Here's an important point-
Generating your own momentum/work is crucial early on as you build up experience and a portfolio.

No one is going to pay you to do a thing until you show that you can do it at a level that's worth paying for.
Getting motivated to start and carrying through that momentum into finishing is tough!

When no one is watching and no one seems to care, it can be difficult to carve out that time and see it through.
If you do start getting work, it's easier to keep momentum. There are expectations and deadlines, budgets and support systems to ensure stuff gets done.

Work-For-Hire projects have their own challenges, of course, but structure helps a lot.
Self-generated work is harder.
The timeline I go through in the video is comics and writing focused, so it doesn't include animation and illustration freelance work, dozens of projects I managed and conventions I worked at with the Udon crew, or pitches and proposals that crashed and burned.

It's been a lot.

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More from @JimZub

11 Aug
A comic script communicates key aspects of story + dialogue to the rest of the creative team.

In this thread @CianTormey masterfully goes through the process of planning a 'quiet' page from one of my scripts.

This is solid gold comic theory for artists + writers.
#ComicsSchool
A bit of context-
Writing Uncanny Avengers was a thrill, but intimidating as well.

@GerryDuggan did a great job but had a very full plate, so I was asked to come in and sunset the series before Avengers: No Surrender.

I had to fit into the existing structure but make it my own.
In six issues I needed to:
- Show our team messed up by the dark force field surrounding Manhattan as part of Secret Empire.

- Prep character and plot threads for No Surrender.

- Thematically bring a close to some of the broader themes Gerry opened the series with.
Read 10 tweets
10 Jul
Going to BBQ this afternoon, so I'm pulling together fresh potato salad this morning. So much better than pre-made and really easy.

- Boil a batch of potatoes for 20 min.

Waxy/harder potatoes like red ones work better than russets or others you'd use for baked/mashed potatoes. Image
- Include an egg or two with the potatoes and boil them at the same time, but take the eggs out after the first 10 min.

- Cut the potatoes into chunks to cool, adding a bit of salt, pepper and other spices to season them. If you have malt vinegar, a dash or three here is great. Image
This is where you can customise the heck out of it to your taste-

How big the chunks are.
Whether you include the potato skins or not.
How much mayo you use.
All variable.

For me egg, cucumber, and dill is a must. You can add red onion, pickles, even cubed up cheddar cheese. ImageImageImage
Read 5 tweets
31 Mar
I want to pitch a new #DnD comic series called REAL DUNGEONS & DRAGONS-

Issue #1: Five completely disparate characters with elaborate back stories that are never referenced again.

The party takes 17 pages to leave the town they start in.

TPK from a random encounter.
Issue #2: 5 new characters arrive. They are all twins of the characters killed in issue 1.

An encounter with an unimportant NPC gets the party 100% focused on a non-existant plotline.

A bad Athletics check kills two party members.

The others find a cache of gold and retire.
Issue #3: 5 new characters arrive. One is the plucky daughter of a previous party member. The others are all from Unearthed Arcana.

Ambushed by villains from the original quest, the heroes have no idea what they're supposed to do.

They're swiftly captured
An actual cliffhanger!
Read 7 tweets
30 Mar
A quick drawing lesson for artists who struggle with street scenes/buildings-

I was giving feedback on a student layout and realized the advice here could help other people too.

Here's the construction build.
The perspective is consistent, which is a great first step.
The perspective is working, but there's a common proportion problem.

To check and adjust, we need to find the eye line used to build the scene. Follow back the perspective lines and there it is. Straight forward.
From here I add a scale figure. Sometimes I'll draw one in, but when I'm doing a lot of critiques I use an architectural figure silhouette like this instead.

I size the figure to fit on the bench and will use that to measure everything else in the scene. So far so good.
Read 11 tweets
30 Mar
My 'career' in TTRPGs has been strange and I came into it sideways via illustration and comics.
While working in animation I started doing some freelance illustration for indy RPGs.

Soon after, I joined the Udon studio and started doing illustrations for Dungeon Magazine (when it was at Paizo), Exalted and a bunch of other RPG books.
That led to networking at conventions like Origins and Gen Con, which turned into more art gigs for RPGs.

Udon wanted to expand their comic publishing and we had a great relationship with White Wolf, so that turned into developing and co-writing an Exalted comic mini-series.
Read 15 tweets
2 Feb
SURPRISE, I have a digital release today from @DCComics!!

LET THEM LIVE: Unpublished Tales From The DC Vault #1 finally unveils a SUICIDE SQUAD done-in-one issue I wrote back in 2011!

Line Art Tradd Moore
Colors @therealsobreiro
Letters @blambot

comicsbeat.com/dc-universe-in…
Huge thanks to @katiekubert and @mariejavins for helping Ambush Bug steal this story from the vaults so everyone can finally read it.

It's my first DC Comics release in 7 years, and I hope there's more to come in the months ahead. :)
I had so much fun working on this that I bought Tradd's original art for the splash page with Harley and Deadshot when he drew the story in 2016.

It's been framed and on my wall for years, but I haven't been able to show it until now.
Read 8 tweets

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