Roblox is a company that sits at the intersection of gaming and the creator economy.

It has also been building the metaverse for 17 years.

Naturally, I have to do a deep dive.

New post and thread below:
creatoreconomy.so/p/roblox-gamin…
1/ Games are expensive to make. The Last of Us Part II took 2,000+ devs 6 years and $100M to ship.

But what if the players themselves could craft the game?
2/ Most of Roblox's content comes from its 8M creators, so I see Roblox as a 17-year old creator company:

1. Creators craft avatar items and games
2. Players enjoy a creator's content and pay
3. Creators get a share of earnings

Roblox saw rapid growth during the pandemic:
3/ Roblox now has:
8M creators
43M daily players

Over half of these players are under 12 years old and 72% play on mobile.

Kids are hanging out with their friends in Roblox instead of on social media.
4/ Roblox's top game, Adopt Me, has 64M monthly active players.

That's only 16M less than Fortnite's 80M MAU (from June 2020).

Adopt Me is a surprisingly sophisticated simulation of raising a virtual pet.
5/ So creators on Roblox must be making a lot of money right? The answer is: Yes, but only a few:

1.25M creators made money
1,250 made more than $10K
300 made $100K or more
6/ In total, Roblox creators made $329M in 2020.

While impressive, these payouts pale in comparison to Roblox's annual revenue ($920M) and the payouts from other leading creator economy platforms (e.g., Patreon's $1B).

So what's going on?
7/ Roblox does a lot for creators - helping them publish content, grow an audience for their creations, and make money.

But for every dollar a player spends in a Roblox game, the creator only keeps $0.25.
8/ In a time when platforms are competing to offer lower take rates to creators, Roblox’s 75% is an outlier.

The breakdown:
25% for App Stores and payments
22% for Roblox hosting and investment
27% for Roblox's operating costs

Running millions of virtual worlds is expensive.
9/ Let's close with the metaverse. Everyone wants to be a metaverse company these days.

In Roblox's vision, you can:
10/ What excites me about Roblox's vision is that it goes beyond gaming as entertainment.

Roblox wants to empower creators to build "games" to help people:

Learn: e.g., Explore ancient Rome.
Connect: e.g., Experience a new culture.
Work: e.g., Work in a virtual space.
11/ It's easy to dismiss Roblox (""The graphics aren't great.") or claim that your company is all about the metaverse.

But Roblox has been quietly building the metaverse for 17 years, taking a creator-first approach from day one.

That makes it special.
12/ I plan to interview a Roblox product lead next to get an insider's perspective.

Follow and subscribe to my newsletter to be the first to read it:
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More from @petergyang

14 Jul
"Social media" actually refers to two different types of apps:

Social:
I want to connect with others

Media:
I want to be entertained

I spoke to @prestonattebery about what the difference is and how to succeed in each category:
1/ Preston has researched the founding story of every major social app to better understand what works.

His key insight is that these apps either solve for entertainment or connection:
creatoreconomy.so/p/two-types-of…
2/ Media apps are about entertainment.

There's usually one dominant media app per format:

Twitter for text
Instagram for photo
TikTok for short video

Media apps compete for creators to make the most immersive content for their format.
Read 10 tweets
9 Jul
If you want to level up your writing, here are 7 tips that preview @ShaanVP's 🔥 course on:

1. Cold emails that work
2. Viral writing secrets
3. Pitches that resonate
4. Amazing headlines
5. Landing pages that convert
6. Writing inside a company
7. Habits of power writers Image
1/ Cold emails that work

Grab the reader's attention by creating a curiosity gap and aim to get a one line reply.

More details here:
2/ Viral writing secrets

Start with the emotion that you want readers to have:

LOL: That’s so funny
WTF: That pisses me off
AWW: That’s so cute
WOW: That’s amazing
NSFW: That’s crazy
FINALLY: Someone said it!

Shaan provides many great examples in his course.
Read 10 tweets
17 Jun
Loving @ShaanVP's course on writing to get results.

First lecture was on cold outreach:

1. Attention
2. Personal touch
3. Benefits
4. Credibility
5. Simple ask

Here are some do's and don't from real messages (mostly from recruiters) that I've received:
1/ Attention

Don't: "Startup/Lead PM opportunity"

Do: "Peter, come lead our chat product team at (X)"

Don't be generic, do be specific about the opportunity.
2/ Personal touch

Don't: "I came across your profile on LinkedIn and had to reach out."

Do: "Loved your article about the creator hierarchy of needs. We want to help creators..."

Don't do fake personalization, do show that you've done your research.
Read 6 tweets
16 Jun
I return to Instagram's original product principles often when building products:

1. Community first
2. Do the simple thing first
3. Do fewer things better
4. Ride the wave

You can apply them by asking these questions:
1/ Community first

1. What job are customers hiring my product for?

2. Does this product help my customers or just my company?

3. How are customers hacking my product to do a job?
2/ For example:

In 2013, Instagram's fraud detection algorithm flagged an account for uploading and deleting hundreds of photos.

It turns out that this account was a store that was using photos to sell products.

Commerce is now a big bet for the platform.
Read 10 tweets
4 Jun
I'm often asked how a big company might crush a startup.

Well it's quite simple really, but few know the process:
1/ The bottoms-up

While waiting for a latte at a BigCo cafe, a PM reads a @JoshConstine post of how a startup just raised $2B in a hot space.

The PM writes a 6-pager on why this is a $10B opportunity and has coffee with other product teams to get buy-in.

This leads to...
2/ The OKR

3 months and 100 coffees later, it's finally time for quarterly planning.

Everyone reads the 6-pager and asks:

"How will this move my metric?"

"Sorry, I have 5 A/B tests to run this quarter."

"This is XXXL, have you seen our tech debt?"

This leads to...
Read 9 tweets
2 Jun
How do you build an online community from scratch? Is it similar to growing a product?

I interviewed Jen (@BackseatVC) to find out:
1/ Jen manages Means of Creation fans, a fast-growing community about the creator economy (inspired by @ljin18 and @nbashaw's show): discord.com/invite/b6bSGCQ…

She also helped @justinkan grow his YouTube channel to 100K+ subs in 5 months while serving full time as a PM.
2/ Jen grew the MoC community by doing things that don't scale:

1. Give new members great onboarding

2. Seed the community with great content

3. Focus conversations on a few channels
Read 8 tweets

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