Emm Profile picture
Nov 17 6 tweets 4 min read
I have some important news to share!

We’re shipping scenario.gg in a few weeks (@Scenario_gg).

It's the ultimate creation machine for making high-quality, style-consistent #game assets. Image
We enables game developers & artists to easily create 2D game assets, from a web browser, using custom-trained #GenerativeAI engines.

No technical skills and no complex software implementation are required.

100% online, anytime, anywhere. Image
.@Scenario_gg lets you create infinite consistent content, similar to what I described in my recent posts (swords, chests, books, characters, potions, cards & more)

Game creators can create incredible, high-quality assets in hours (vs. days or weeks using a traditional process) Image
We believe that #gaming will be profoundly transformed by Gen AI.

It’s the biggest thing to happen to the industry since 3D” (cf. @gwertz thread - )

Wild innovations will come out of this.
We’ve got outstanding early feedback, and the team is working hard to finalize our web UI (behind the amazing @hervenivon)

We’ll roll out invites on a “first come, first serve“ basis >>>> feel free to put your email on the waitlist ASAP at scenario.gg Image
We will keep sharing updates here on Twitter and start building in the open.

Meanwhile, we’d love to hear from you today if you’re interested in this product (leave us a message via our website - scenario.gg/contact-us - or DM me, happy to have a chat 🤝).

🔥🚀🔥

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More from @emmanuel_2m

Nov 18
121 little characters with pointy ears. A small village.

All 100% designed with #AI.

Men, women, kids, soldiers, wizards, goblins, etc. All created in less than one hour, while keeping a solid style consistency.

Thread 🧵

#StableDiffusion #Dreambooth #Gaming @Scenario_gg ImageImage
I bought a pack of characters with pointy ears. They made me think of the goblins in Harry Potter (but more human-like)

I trained a finetune using @Scenario_gg (internal alpha) and started prompting (calling them "persons").

At first, you get this, but then the fun begins.👇 ImageImage
A basic prompt, no modifier ("a person")

All are perfectly consistent (the clothes, the ears, the accessories). There are some variations, though. ImageImage
Read 15 tweets
Nov 16
I just tested Covid+ & I'm shivering with a 102F fever, but I'm still prompting🚀

Here's my exploration on "#badges". LMK what you think (hopefully that will make me feel better 🥰💪)

Mega-thread 🧵 w. short explanations but excellent style consistency.

100% #AI-generated
Badges. The "trophies/achievements" awarded to players. Ubiquitous in many games. Sometimes highly esteemed.

I trained SD on various badges (from "Graphic River", to which I have a subscription). I'm looking for very intricate patterns.

Here's a first run (prompt: "a badge").
Because of the skull in the batch above, I tried "badge, skull, symmetrical , realistic, intricately detailed, beautiful, 3D render"

And here are the skulls.💀
Read 24 tweets
Nov 15
Stop everything you're doing and just use "plasticine" in your prompts lol.

New #goblin model coming.

#StableDiffuson #Dreambooth #AI ImageImage
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Read 10 tweets
Nov 15
👀

I've made some gems too. 100% #AI-generated 🤯

Sorry, I don't have much time for a detailed thread this time... too much work atm. I just wanted to put this out there and show it's really working for SO many game assets!

#StableDiffusion #Dreambooth #Scenario #AI
This is actually a fun one, I'll try sharing the model when I get a chance.
Read 11 tweets
Nov 14
New exploration: AI-generated fantasy game cards.

We're rushing to ship our new product, and it's hard to keep up w. everything (4 threads are waiting!)

This one started from a comment on my latest thread, mentioning #Hearthstone cards (@lewds_ai)


🧵
@PlayHearthstone is a free-to-play online digital collectible card game developed and published by Blizzard.

They make beautiful cards, and that's the training dataset I used (let's call this a #fanart experimentation).

20 images x 4000 steps, and I had the finetune 1h later
Now I wonder if I overfitted the model on this one, but there's a highlight. Every card on this dataset has the Hearthstone logo in the middle.

The emblem represents maps, a compass, a spyglass – "everything a real adventurer needs."

That's what I found 👇

#StableDiffusion
Read 26 tweets
Nov 10
I've explored a reliable method to create high-quality, style-consistent #game assets w. #StableDiffusion

We're just scratching the surface here & I believe this can become a very potent creation tool (like a "@procreate on AI-steroids"🤔)

A demonstration with... spellbooks 🧵
Spellbooks are another ubiquitous asset in heroic #fantasy games, tabletop games, D&D, etc.

However (like for potions), the Unity/Unreal asset stores have limited choice, and most assets have a rather simplistic design.

Here's how #AI can solve such a situation.
At first, I generated a set of 38 "random" spellbooks, which I used to train a finetune model of Stable Diffusion (Dreambooth). It took 1 hr.

I then explored a set of possibilities with simple prompts and or limited modifiers (intricate, detailed, beautiful, 3D render...)
Read 24 tweets

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