Flo✨3D and Technical Artist🔻26🔻he/him🔻Works @ Jo-Mei🔻 GameDev, Nintendo lover and part-time anime connoisseur 🍃
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Oct 9, 2021 • 8 tweets • 3 min read
Rain Ripples with normals yayyy☔️
No flipbooks or particles used:D Also already have ideas on how to remove the tiling for example. (Full explanation in the comments~)
#madewithunity#unity3d#gamedev#shader#screenshotsaturday#vfx#Realtime
I didn't really liked the approach of using a large flipbook or a realtime rendered texture for rain. Kinda seems overkill for such a small effect. Also the flipbook approach has a limited framerate on top.