Killsquad is a solo and co-op twin-stick shooter hack and slash, where Bounty Hunters raid planets, destroy alien hordes, and collect loot all for WAHLA Corp.
Oct 5, 2019 • 10 tweets • 5 min read
It’s Saturday, so we’re gonna talk game tech! Binding of Isaac. No Man’s Sky. Killsquad. Different on the surface but, under the hood, a common approach. Today, we deep dive on procedural world generation for games! #gamedev#indiedev#IndieGameDev#indiegames#UE4#unreal
If you want replay value, procedural is the way to go. Instead of building everything by hand, and enjoying it once, in a procedural approach you start with primitive elements, and rules to combine them, to build a game you can replay with a different experience every time.