π¦π¦π°πΏπΆπ½ππ²π± πππ²π»ππ πΆπ» @CryoftheFox .
In the pre-production phase of our student project, I've created multiple Scripted Events. Let's take a look at some of them! :)
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Here you can see a quick little animation that is meant to invoke fear to the player. These little scary suprises help us increase the tension of the section.
Here I rotate the camera with the corner to make sure that the player always notice the prey they are hunting. This quick glimpse of the prey invokes curiosity and makes you want to run after it.
Here you can see we also rotate the camera go into the direction of where the prey runs to. All of this makes the experience more streamlined and cinematic.
Well, that's it for the moment! Here are some pictures of what the sections actually look like from the top.
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