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Happy Monday everyone! So, I'm going to start this week by asking everyone to take a new week's resolution.

STOP using the description 'Walking Simulator'. From today.
USE 'Narrative Exploration game' instead.

Seriously. 'Walking Sim' is a 'gamer' term design to exclude.
'Walking Simulator' = something dull. It's a title that ignores the narrative, which pushes games to be the same as each other.

If you value narrative in games, let's consign this name to the past where it belongs.

'Narrative Exploration' celebrates what these games do.
Games must be open to all forms and all players. Storytellers should stop using the terms we are given and find ones that tell our story.

So, no more 'Walking sims', only 'Narrative Exploration games'.

Please RT #gamewriting #gamedev #gamedevelopment
Read 3 tweets
Writing Myths #3 Writing Portfolios are the magic way into the industry!!
Get a portfolio said the writing panel/advice/speaker in what is the latest throwaway simple advice that instantly builds a career…. So, let’s talk about them.
1)Portfolios are NOT magic. Simply having one doesn't get you a job. Tey are a tool to be used in chasing work and an increasing number of employers ask for them. Having one can be very useful, but just putting some bits of writing in the same place does not = instant career.
2) People tend to read your email first, then your c.v. and then portfolio. Mess up stages 1, or 2 and 3 may well not matter. Always rework your email, c.v. and portfolio for EVERY application. Focus on what matches that job/company.
Read 60 tweets

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