We created a Macro Design Document in Miro. This is a document shows a high-level view of your videogame. Let's dissect it!
๐งต๐
#buasgames@BuasGames#CryoftheFox#gamedevelopment#gamedesign#gamedev
In this section we set the core idea of the game. What does the player experience, and what are the game pillars? It summarizes the core experience of the player, by using Game Pillars that the game is based around.