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G.C. Houle 😈✨ @gchoule
, 15 tweets, 8 min read Read on Twitter
I promised a few people a crash course on using the Clip Studio Paint 3D models/dolls, so here's a little thread about that! If this helps you, please consider throwing me a few bucks ko-fi.com/gchoule
These are the tools that live at bottom of the doll - click the doll to make it appear. Changes made here apply to the doll you have selected. It's possible to ctrl + select more than one doll for several functions.
Clicking the last box in that row brings up a big menu full of options, so let's dive into that. There are little tool tips at the bottom, so be sure to read those.
BTW this menu also appears on the left hand side of your workspace. Clicking or unclicking the little eye symbol makes that specific function appear or disappear there - good for options you use a lot. I keep the light source, body shaper and hand poser there, for example.
These are the tools that live at the top of your doll's head. You can cheat camera angles and character positions in relation to each other pretty easily, but if you place thnigs properly you can swing the camera around without "breaking the illusion". You'll see lol
Okay actual posing! ... it's weird. You basically have to learn by doing, sorry 💦

Click the doll once to bring up these purple dots - tug them around to move the corresponding limb around. The rest off the body more or less follows, unless you've pinned limbs.
Clicking on joints/points of articulation will bring up a XYZ axis or a hinge. This is the most precise way of articulating your doll. Pro tip: the shoulder/arm and neck/head each have their own XYZ axis - if one isn't moving far enough move the other.
Useful point - clicking "joint angle limit" keeps you from rotating anything beyond average human range. Use at your own discretion.
Finally, Clip Studio gives you access to CSP Assets, basically a community market place where (only Japanese atm) users upload all kinds of cool stuff, often for free, including poses and body types. You can find body types that are hand modeled and cant be done in the poser.
And now that you have a clue how to use dolls, you can download 3D objects to make them interact with.... Unfortunately the search is in japanese only, so it's a lot of clicking around, but stuff is tagged. It's a good idea to toggle "popular" to find the really nice stuff.
I'll keep adding things as I think of them. For example:
- Click a doll and hit backspace to delete it.
- Dolls on the same layer are affected by the one camera. Dragging another doll on to that layer inserts them into that "scene". Create a new layer if you need another angle.
- You can reduce the opacity of the dolls, which makes working over them easier. Just lower the opacity layer, it'll apply when you leave 3D mode.
- When you leave 3D mode, click on this icon to get back in to it to keep posing dolls.
- You can command copy command paste dolls. To set up this character kneeling in front of two mirrors, I set up the initial pose, then copy pasted it twice, applied a mirror flip and adjusted them slightly.
You might paste it right on top of the original doll and think it didnt work - just move the copy and you'll see you've got a copy and an original.
Forgot to include a proper explanation on this, but it's pretty intuitive - applies an exaggerated perspective/proportion that you can increase/decrease.
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