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i would be far more interested in any of the fallouts if all the garbage like "Car Parts (10)" you find while rummaging for shit was the goal and not sad detritus placed in an attempt to brighten up a dead world that's just an oversized deathmatch level
i've been thinking for like 14 years about how much i want a game that's about digging through trash. no big world-scale plot. solely about personal achievements. Thrifting: The Game
not a collectathon, not about saving the world, not about becoming a super soldier. i didn't play fallout 1 but i've read the plot summary and honestly it's much closer to what i want. you're primarily trying to solve a personal problem and then go home and continue living.
it sounds like it gets much bigger after the initial setup plot is done but either way there's a section where you're literally just trying to get a thing your people need and come back with it
like, this could be made super boring if it were just a series of macguffin quests. so the trouble is finding personal achievements worthwhile enough to build a compelling story around, without them really mattering outside of your personal sphere
i suspect if i played VNs I'd find out they do this, just in a format I can't really engage with
almost all the fiction i've read in my life followed the hero's journey formula - YA fantasy books, scifi and naval stories, all about someone going out and doing stuff that matters on the world stage. but i know there's plenty of fiction that isn't about that.
i'm aware, at a distance, that there's some category of books largely targeted at women that are about things like aristocratic families having beefs with each other, and while I have no interest in that directly, I think about it constantly.
I imagine being a person who can read about that all the time and enjoy it, and then I look at the stuff I spend my time with, and I definitely feel like I've taken someone's bait. Big swashbuckling hero stories are pretty much all I consume - including in games.
this is part of why To The Moon was so good imo. it plays like an RPG, but most RPGs are typical YA fantasy / anime plots about saving the world, and that game was about a drama involving something like four people total.
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