A #leveldesign project of mine that is slowly taking shape. Water is scares. This is the home of one of the water barons. They are pumping water from deep underground lakes. The statues are the 7 ancient protectors that bless and cleanse the water ☺️🚰
made with @UnrealEngine
Here are 4 progression shots showing some of the iterations.
It is still october where I live, so I'm gonna tag #blocktober 😅 ImageImageImageImage
Continuing this thread with 4 images in my #leveldesign process. 😅
It kind of goes like this:
- Ideation
- Reference gathering
- Rough Blockout
- Rough Overview
- Blockout
- Overview
This is where I'm at.. then follows;
- Rough Whitebox
- Whitebox 👈Feature complete ImageImageImageImage

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Tommy Norberg

Tommy Norberg Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @the_Norberg

10 Feb
#leveldesign tip of the day! STAIRS 🪜
A Long Thread about stairs! Wohoooooo!

1/12
2/12
Yes I have tweeted about stairs a few months ago, but this is more of a deep dive 😅

And I love stairs...! 😍
3/12
Read 13 tweets
13 Jul 20
#gamedev tip of the day! 🤓
PROBLEMS!! 😱
This one is slightly different from my other once. But important nevertheless!
A long list of different problems that might stand before you and/or your team! (it's a lot.. But I drew pretty pictures!!)
Thread 1/17
2/17
3/17
Oh, forgot to state in the top tweet.. there is of cause #leveldesign insights in these as well! 😊❤️
Read 18 tweets
15 Jun 20
#leveldesign tip of the day!! 🤪😅
BAIT AND SWITCH PART 2!!!
An in-game example with a real roller coaster of awesome leveldesign and environment storytelling by @Naughty_Dog in #Uncharted4

(7 walkthrough screens in thread)
1/7
Arriving to the scene by sliding down a one-way
2/7
leveldesigner chanting:
"Don't look left! Don't look left!"
Read 8 tweets
6 Jun 20
#leveldesign tip of the day! 😽
PROCESS!!!
internet: "say what?? boooring!!
me: I've added colors!
internet: you're wrong! It's called Greybox/blockmesh/Whiteblock/Shell/Construct 😡
me: Can't we all just be friends and unite on ONE term.. this is confusing! 😅
(thread for depth)
Step 1
the Ideation phase. A rough sketch of your overview is super important to get going for you and your team. Be quick on your feet! Be prepared to start designing immediately on the whiteboard before the meeting is even over!
We sometimes call this first sketch the "Parti" [Par-tee] (it's french) and is roughly "the Soul of the Creation"..

tip: give it a name.. It is your baby and you will work with it for a long time! lvl03.225 isn't that sexy..
Read 14 tweets
22 May 20
thread 1/7
Overviews! I love them but they quickly fall out of grace in the fast iterations of #gamedevelopment
This is a slightly pimped #overview of a level I'm currently making together with my #leveldesign students.
thread 2/7
these are my thoughts about overviews; they are super important in the beginning of a project when trying to find the right path and communicating you #leveldesign ideas to your team.
thread 3/7
In #gamedev the game is god. therefore all documentation including LDD:s are living documents in the beginning but tend to fall of the grid later in the production. I use overviews to fast forward my own designs in the alpha-stage of the production.
Read 7 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!