One of my best SMALL CAP investments of all time is…

In a sector that’s bigger than SPORTS and HOLLYWOOD combined!

Time for a thread 👇👇👇
What if I told you that out of the top FOUR most-viewed US Sporting events of 2018, THREE of them were not “Sports” events at all.

They were esports events.

Gaming is now the fastest-growing form of entertainment globally.
It has graduated from the basement to the stadium. Nerds have become heroes and hobbies have become billion dollar businesses.

To add fuel to the fire, last week Epic (creator of Fortnite) announced a $1B investment at a US$27.8B valuation.
Also last week, a Chinese video game company created a 1,500 drone QR code to celebrate the first anniversary of its release. Clever!
This week let’s break down VIDEO GAMES in <5 mins:

Why Video Games? 👉 Shifting Consumption Patterns
Market 👉 Size, Players, Catalysts
Profitability 👉 Free-to-play, Platforms?
Esports 👉 Cool piece of the puzzle (but not the whole picture)
1.1/ Why Video Games? 👉 Shifting Consumption Patterns

Video games have progressed from a leisurely pastime into a vibrant, inclusive and lucrative ecosystem.

While hardcore gamers are a subset of the ecosystem, there are a lot of casual gamers out there as well.
1.2/

A “third place” is a social surrounding other than home and work. In the physical world, Howard Shultz set out for Starbucks to be this place.

I believe it now exists online in the social and gaming environment, especially when our office and home worlds have converged.
1.3/ METAVERSE

If you’ve ever seen the movie “Ready Player One”, it’s kind of the same thing. You create a virtual character and do really cool things in that virtual world through that character.

This virtual world can also have its own economy (Robux on Roblox).
1.4/ FORTNITE CONCERTS?

It also has experiences that span across genres.

For example, a Travis Scott concert in Fortnite brought in 12.3MM viewers.

It seems like a lot of the entertainment lines are blurring, and there is more and more IP that is crowding around gaming.
2.1/ Market 👉 Size, Players, Catalysts

I think the most important part to understand is the amount of dollars spent on video games.

According to IDC, video game revenue ($180B), is now larger than the global film industry ($100B) and North American Sports ($73B) combined!
2.2/ NEW GEN

COVID sent the growth into hyperdrive in 2020, but I think this should be sustainable as NextGen consoles — Xbox and Playstation — keep the momentum going.

If you further break down the global games market, mobile eats a big piece of the growing pie.
2.3/ ECOSYSTEM

If you look at the overall ecosystem, you can break it down into these categories:

Publishers: Make/acquire the games. Tencent, Activision, EA, TakeTwo, Roblox, Microsoft, and Ubisoft.
2.4/

Channels: Facilitate the consumption and distribution of games: YouTube Gaming, Facebook Gaming, Twitch, Steam, and Discord.

Engines: The pipes of the system: Unity and Unreal Engine

Let’s follow the money and see how it flows through the categories of the ecosystem…
3.1/ Profitability 👉 $60/ea —> Free-to-play

Back in the day, big rich publisher like Activision would go out and spend $300MM developing and marketing a game, then sell $60 copies and hope to sell enough to turn a sexy profit!

BUT the game has changed.
3.2/ FREEMIUM

Gaming companies today operate on what is called Free-to-play or F2P. AKA they hook you with freebies.

The concept is that you can play and start off for free, but then you spend money on microtransactions to either speed up your progression or just to look cool.
3.3/ IN-GAME SKINS

Below is what is referred to, in Fortnite, as a “No Skin,” meaning you have the basic character design that you were given from the start.

But, you could run to your mom’s room, steal her credit card, and buy a skin to make you look like Venom from Marvel.
3.4/

Now you’re a cool new character, but you paid something like $3-5 to look like this. If you do this over and over, it adds up.

If you’re a video game publisher, this changes your revenue from one-time to repeat almost/recurring revenue.
4.1/ Esports 👉 Piece of the Puzzle

Everyone and their nephew is talking about esports. This is people watching other people play video games.
4.2/ ADS

Esports already has the viewership to match traditional sports. And this is where the BIG MONEY comes in.

If you’re a media exec, you’re licking your chops because the younger demographic is being served up on a silver platter through esports.
4.3/ ADS

This all comes down to one thing: EYEBALLS. The more people watch, the more ads you can sell, so the higher the sponsorships and media rights.
4.4/ ESPORTS

The other component is that Lebron James cannot be Lebron James outside of the NBA. This is the exact opposite in esports.

Frequently, pro-gamers will ditch professional leagues and focus on building themselves out as a brand and build up their following on Twitch.
4.5/ STREAMERS

In traditional sports, higher skill = higher entertainment value. People watch more based on skill than anything else.

In video games, people allocate much more weight to the character and charisma of the streamer. Call it 30 parts skill and 70 parts personality.
4.6/

Want to see my BEST PERFORMING STOCK?

Find out (and get more insights!) with my newsletter! 👇
5/ GRIT NEWSLETTER

Every week I write a newsletter to +24k investors including hedge funds, pension funds, investment advisors & billionaires.

SUBSCRIBE to see how we’re playing this! 👇
gritcapital.substack.com/welcome
6/ YOUTUBE

SUBSCRIBE to my YouTube channel for more insights! 👇

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More from @GRDecter

28 Apr
BUY THE DIP, SHORT THE VIX!

Ever wonder…

WTF this ACTUALLY means?

Time for a Thread 👇👇👇
1/ What is volatility?

Volatility is a measure of how much a stock changes in price over a period of time.

If the share price is more stable, it has lower volatility.

If it changes quickly and hits lots of highs and lows over a short period of time, it has high volatility.
2/ How is it used?

Investors use volatility to measure the emotions of the market, such as the level of FEAR and GREED..

High Volatility = means FEAR and investors are BEARISH

Low Volatility = means GREED and investors are BULLISH.
Read 10 tweets
23 Apr
Want to invest in a THEME that is set to 60x?

Let’s ask Floyd Mayweather, Dave Portnoy, Ashton Kutcher, and Alan from the movie “The Hangover” what it is.

Because they all have skin in the game.

Time for a thread 👇👇👇
Welcome to the lovely basement of the gambling world where degenerates and debutants alike rub elbows to SPORTS BET. Image
This week, let’s look at Online Sports Betting (OSB) in <5 mins:

Why OSB? 👉 Mobile-first Generation
Market 👉 Size & Catalysts
‘Wall Street Quality’ Analysis 👉 Customer Acquisition Costs & Lifetime Value (Unit Economics)

Let’s get started! Image
Read 25 tweets
2 Apr
Eight years ago, I told an OLD portfolio manager that FinTech would CRUSH banks.

He told me that banks have infinite capital, and will buy any FinTech they see as a threat.

Turns out, we were both right.

Time for a thread 👇👇👇
Bank stocks went up +140%, they strategically acquired many FinTech competitors and even incubated their own technology.

BUT...

Quietly, the FinTech industry was CHIPPING AWAY. Gradually, then suddenly, this happened…
They took a +30% bite of the finance pie. And the size of that bite is growing at an accelerating pace.

“Technological change is always slower than we think. BUT it’s always more profound than we could have ever imagined.”
Read 21 tweets
26 Mar
The FED is like your grandparents who gave you extra allowance money.

Your PARENTS are like the media, economic & political pundits shaming them for spoiling you.

The truth is both are right.

Time for a thread 👇👇👇
Sometimes the economy needs an extra BOOST OF MONEY, especially during tough economic times.

BUT this extra money causes unintended consequences:

- We become DEPENDENT on it
- We end up in DEBT because of it
- We create INFLATION that destroys it
Why should you care?

Because we are in uncharted territory.

The FED has never printed this much money.

In many ways, though, they didn’t have a choice.

The alternative was to let the economy and stock market crash — have a prolonged recession or potentially a depression.
Read 23 tweets
17 Mar
One year ago stocks dropped 12% in a single day.

The stock market can be a very confusing place.

Time for a thread 👇👇👇
1/ What is a correction in the stock market? A crash?

A correction in the stock market is generally defined as a drop of between 10-20% in the market indices in 1-2 days.

Whereas a crash is a drop of +20% in the same amount of time.
2/ What causes these drops?

Drops come from both internal and external factors to the market.

For instance, overvalued stocks (INTERNAL) can cause investors to pull money from the market, causing a dip.

But, EXTERNAL factors, like the COVID-19 pandemic, can also cause drops.
Read 8 tweets
5 Mar
When an asset class grows 60x in 1 year from $1B to $60B and you’ve got:

Mark Cuban saying it reminds him of the beginning of the Internet.

…It’s worth tuning into.

Time for a thread 👇👇👇
This week, I break down Decentralized Finance!

1. DeFi 👉 What is it & why should you care?

2. Four Big Uses 👉 Lending, Stablecoins, Trading & NFTs
1/ DEFI: WHAT IS IT?

In a nutshell, DeFi is doing finance activities OUTSIDE the financial system.

Like lending, trading, crowdfunding, insurance, derivatives, digital collectibles etc.

It has the potential to disrupt the ENTIRE financial economy.
Read 21 tweets

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