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Sébastien Delahaye @netsabes
, 3 tweets, 3 min read Read on Twitter
Le nouveau Canard PC est sorti, c'est l'occasion de faire le point sur ce qu'il ajoute à notre dossier sur les conditions de travail dans l'industrie du jeu vidéo. D'abord, @kamacess et moi avons bossé sur le crunch et ses effets canardpc.com/374/crunch
En parallèle, @ackboo s'est entretenu avec Mariina Hallikainen, patronne du studio Colossal Order (Cities Skylines), qui ne mâche pas ses mots contre le crunch canardpc.com/374/interview-…
Nous revenons aussi sur Quantic Dream, avec un récit par @IvanLeFou de l'enquête (canardpc.com/374/quantic-dr…) et en publiant les réponses des délégués du personnel (canardpc.com/374/enquete-su…).

Et pour tout lire depuis le début, c'est par ici : canardpc.com/online/crunch-…
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