Dungeon Master // I talk about #DnD a lot // #Critter // He/Him // #GNUTerryPratchett //
Nov 30, 2021 • 6 tweets • 3 min read
The orc NPC manages to throw a flask of oil onto the Mind Flayer.
The Triton hits the Salamander causing a (homebrew) explosion pushing the Magma Mephit back, which also exploded, IGNITING the Mind Flayer.
The Monk uses Mage Hand (from homebrew training) to grab SYLGAR from next to XANATHAR and, using ALL her movement, absolutely LEGGED IT something like 135ft away.
They joined the Xanathar's Fighting Pits, and had magical anklet fitted which will alert them when fights are about to occur.
This means that their characters will be level 6 for many of the fights and will essentially do in flashback. M
Monk visited Hlam on the side of Mount Waterdeep and learned various abilities:
Mage Hand
Absorb Elements 3/day
Protection from Energy 1/day
Not overpowered.
Not stepping on toes of other characters. <-- that's the important bit
I need a good pinned tweet, so here is a brief (haha) synopsis of my ambitious "World of Splendors" campaign that uses the Forgotten Realms setting & mixes both official #DnD5e content with homebrew.
#DnD#DnD5e#TTRPG#homebrew
We started with some in depth character creation using Xanathar's Guide to Everything.
Then I began the campaign with the first chapter of "Waterdeep: Dragon Heist" .
The party get together and have to find Volo's friend, delving into a Xanathar's Guild hideout.