Discover and read the best of Twitter Threads about #dndbegone

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If the #DnDBegone survey doesn't allow direct feedback on these six issues, it will be virtually impossible to believe that the surveys are anything but a PR stunt.
To review:
- De-authorizing OGL v1.0a
- WotC having a unilateral and uncontestable power to revoke your use of the license
- No mechanism for sharing open content
- Print or PDF products only / VTT restrictions
- WotC's ability to change terms of the license
- Severability
To these pre-OGL v1.2 problems, I would personally add:

- Redefining the word "irrevocable"
- What material is being placed under the Creative Commons
Read 4 tweets
WotC has not "done a 180" or "backed down" or "fixed" the #OGL problem they've created. #DnDBegone

Out of 8 deeply problematic things, they've reversed 2, doubled down on 3, and remained silent on 3.

Alphastream provides a list.

Let's break it down.

alphastream.org/index.php/2023…
Deauthorizing OGL v1.0a: The new statement says they're still doing this.

New License is Revocable: No statement.

Approval: The new statement says they're still doing this.

No Mechanism for Sharing of Open Content: No statement.
Print or PDF Products Only: The new statement says they're still doing this.

Royalties & Reporting: They've reversed this.

WotC Ownership of Your Content: They've reversed this.
Read 6 tweets
I was able to speak to former and current WotC employees for this latest piece, and the situation inside the Seattle stronghold is dire. Here's a report on some of what happened in between the OGL 1.1 leak on Jan 5 and the apology yesterday.

gizmodo.com/dungeons-drago…
Long story short: nobody in WotC planned for the OGL 1.1 to be widely seen before @io9 reported on it. We confirmed the rumored "sweetheart deals" WotC presented to 3PP in late December. And how the fan-led #DnDBegone campaign sent the biggest message.
There WAS an OGL 2.0 that was supposed to release Thursday, alongside a FAQ. The 2.0 would go into effect Fri. We saw the FAQ ahead of time. It was a half-step back. When the FAQ began to spread, WotC buttoned up in order to avoid more leaks to press and content creators.
Read 9 tweets
Interesting news in the #RPG world:

D&D has been under an open license for 20+ years which has allowed content creators to publish #DnD-compatible material free & clear, but the giant corporation which owns the game (Hasbro) tried yanking the rights & the community is revolting:
This is an interesting study in a situation where a game really has become community property (socialized, you might say), and a mega-company tries to step in & pocket all of the third-party content -- not just "fan art" but a huge cottage industry of writers, designers, etc #dnd
The D&D third-party content producers range from people making $1/year off of some monster stats to people raising $100K off of a Kickstarter for a major project employing dozens of writers, artists, etc. The license change would've destroyed that overnight -- currently on pause.
Read 9 tweets
Wizards of the Coast is doing everything in its power to turn the camera away from itself in this moment. At its heart, this is nothing more than classic corporate greed corrupting a beautiful game enjoyed by millions of players.

Read more below 👇

#OpenDnD #DnDBegone
Under the OGL 2.0, it STILL:
- Renders Kickstarters unfeasible - If Wizards had to pay 20% of their revenue, they'd be bankrupt
- Is not an Open license by definition, open means open
- Forces creators into a one-sided contract to continue making content they've made for years
- Claims that large companies are the reason for these changes, despite the fact that no company has taken money, or even threatened to remotely overshadow them, by using D&D's Open Content—NOT their protected IP. Even Pathfinder is miniscule compared to the scale of WotC.
Read 11 tweets

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