I spent my first few years struggling with the mindset change required when you aren't seeking massive investment for your projects.
Which is fine, but most who aim for that first? Fail. Start smaller. Maybe stay smaller.
Also look at the success rates there. Yep. Sorry. Similar here.
But that's... hazing, or a Great Filter, not career advice.
Remember when I said that going AAA first tends to embed some bad assumptions? Heh.
Guess what? Mobile and F2P also prize generalists. Not so much art/code, but code generalists? Art generalists? hell yeah.