If you feel this way? That’s legit.
It’s...kind of the point
This is a SUPER REASONABLE metric to use when deciding what game to play.
That is SUPER REASONABLE OF THEM.
But then what?
I profoundly get this. It is easier to generalize than it is to talk face to face, and I’m no one to judge that.
A game which no one dislikes probably has very little to get excited about.
If a game does something well enough to be excited about, it will almost certainly alienate some of its audience.
That’s a good thing!
More games that are not for you (or me) are a function of there being more games *for* you (or me).
It’s awesome.
It’s ok that there is a not-audience for your game.
I have seen perfectly good games tie themselves in knots pretending to be all things to all people and the result is always sad.
If your actual game will appeal to 20% of the audience, the instinct is to market it to appeal to 100%.
However, at that point you are competing with EVERYTHING, so you might get 1% penetration. If you’re lucky.