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@GravitySketch @OculusMedium @tiltbrush Sure! thanks for asking!! I've been thinking about this for a bit. This breakdown is just off the top of my head, some of these gripes may have already been addressed. Also, I've been out of the VRArt game for a bit, so I haven't tried newer #AnimVR, @masterpieceVR, etc...
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR Firstly, GS is one of my go-tos, and I <3 <3 <3 the new SubD tools! I look at the stuff coming out of @mediamolecule's #DreamsPS4 and get super hyped. Once they get VR support added, that'll be amazing! I'd love to see a PC/Mac port of that some day!
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR @mediamolecule Gravity Sketch:
+ great for hard-surface modeling
+ great for Nurbs-y type complex manifold modeling
+ exported models require little to no cleanup before rendering
- limited layers / groups
- no soft-body sculpting ability
- no texture painting
- no erasing subparts of objects
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR @mediamolecule @OculusMedium:
+ great for "soft-body" / organic sculpting thanks to their voxel engine
- hard surface modeling is possible, but it's no where near as polished as Gravity Sketch (downside of their voxel based approach)
- no per-layer/per-material opacity?!?
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR @mediamolecule Quill
+ great for a psudeo 2D/3D story book illustrative style
+ by far the leader in Animation at this point!!!
+ great for fractal zoom / infinity zoom style
- requires some advanced knowledge to know how to simulate light/shadow/reflections, etc. but... it's possible.
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR @mediamolecule @TiltBrush
+ great for "sketching" and prototyping
+ works smooth even on low-end computers
- hard to achieve a "polished" finished result. anything exported to a rendering package would require some ReTopo unless you want your piece to "look" like a tiltbrush piece
@GravitySketch @OculusMedium @tiltbrush @masterpieceVR @mediamolecule Google Blocks
-----
Pros:
+ great for pixel-art style
Cons:
- that's pretty much it
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