In our D&D game, the artificer's current armor is possessed by an ancient pit fiend (long story). The armor can do some really powerful stuff, but she has to willingly relinquish some control to the pit fiend to use it.

Her faceplate snaps shut and begins to glows with hellfire.
She's used it a few times now, and it's clear that the pit fiend gets stronger each time she does so.

The pit fiend amplifies whatever she does, but he craves destruction and, unlike the artificer, doesn't care if the party is in the blast radius.
Last session, the party was battling their toughest caster yet and two chain devils.

With two characters restrained in chains, and another on the ropes, the artificer spoke to the pit fiend.

"Are you awake?"

The armor hummed as a voice purred back from the darkness. "Always."
She wanted to cast a fireball, and the pit fiend obliged with a 7th level variant of spell. A small red sun, arching with hellfire, appeared above the enemy wizard's head.

Fiery wings sprouted from the gnome's back, along with curved horns made of molten iron atop her helm.
The two chain devils—not surprisingly immune to fire—laughed at the sight of the hovering orb and continued to attack the remaining party members.

With a clap, the orb detonated in a cataclysm of fire so hot it scorched even the devils, their skin charred by the ancient flame.
The chain devils looked on in horror at the gnome, who now had a hunched frame and had grown by one size.

The party finished off the two devils, and the artificer unleashed a lightning bolt that killed wizard. I gave her player the HDYWTDT, and she passed it to the pit fiend!!!
We're nearing the end of this campaign, and I am REALLY stoked to see how everything comes together.

We have redemption, fall, and straight-up descent arcs going at the same time, and the party learned a massive secret last session that throws an angelic wrench into everything.
My players have really leaned into the Nine Hells and its storytelling potential.

After this though, we're probably going to do some good ole' fashioned high fantasy with a few taverns, dungeons, and maybe a dragon or two. ❤️
BONUS MUSIC:

If you made it this far, here's the song I play whenever the pit fiend takes over.

The player calls using the pit fiend "going Vanya" because of the violins in the theme music.

I just want to add thank you everyone for the kind words and agreement of how metal af our artificer's armor is.

The fact that anyone reads my stories, let alone LIKES them, brings me joy every time. 🤗

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More from @justice_arman

17 May
In our D&D game, devils can stop time in Hell if it means a soul is up for bargain.

A character is about to have their head lopped off by a fire giant? The blade pauses inches from their neck, the giant frozen mid-swing.

A pair of yellow eyes stares at them from the darkness.
It leads to some really cool exchanges before an event takes place, especially in combat.

I never trick my players with a deal! The dice are always on the table, but it's up the player if their character wants to fix the odds in their favor—for a price, of course. 😈
Since devils can perma-die in hell, I like the idea of giving them some sort of story-based planar ability like this.

It also feels metal that all of Hell stops if it means someone may trade their soul.

Outside of the Nine Hells, only archdevils can do this in my game!
Read 5 tweets
24 May 20
TOUR GUIDE: welcome to Baldur's Gate, the city of blood!

GNOME: did he just say blood

ROGUE: shh pay attention

GUIDE: those are the docks! mind the fog

GNOME: wait why

DM: some fog clears, revealing a fresh stab victim

GNOME:

GUIDE: [steps over body]
GUIDE: moving on
#dnd
TOUR GUIDE: and that little neighborhood over there is called Brampton!

ROGUE: who's that guy with the net?

TOUR GUIDE: oh! it look's like one of our resident rat catchers, Whaul Nightley

GNOME: that's a big-ass net

TOUR GUIDE: you're in for a real treat

#dnd
ROGUE: it looks like he's having trouble

TOUR GUIDE: i agree

GNOME: should we... help him?

TOUR GUIDE: no no

TOUR GUIDE: it's best to enjoy the sights of Brampton at a safe distance

GNOME: uh

TOUR GUIDE: it's certainly a struggle now!

#dnd
Read 7 tweets
21 May 20
DM: The dragon rakes her claws across your unconscious ally, hissing "You underestimate me!"

PALADIN: ha! I've faced worse, old wyrm.

DM: she's pretty evil dude ngl

PALADIN: psh. i touch my fallen comrade and cast revivify

DM: She counterspells it

PALADIN: she what

#dnd
DM: she counterspells your revivify

PALADIN: she can cast spells??

DM: [nods]

PALADIN: holy moly you weren't kidding she IS evil

DM: i told y'all

PALADIN: [player gets up from table and starts to contemplate their choices]

#dnd
PALADIN: [turns around]
PALADIN: can she do that more than once??

DM:

PALADIN: how many spells does she have???

DM:

PALADIN: i only have one diamond left
PALADIN:
PALADIN: what if she counterspells it again?

DM:

PALADIN: WHY ARE YOU BEING SO QUIET RIGHT NOW?

#dnd
Read 22 tweets
14 May 20
DM: you come across a large egg

DRUID: can we please keep this one?

WIZARD: what kind of egg is that?

DRUID: [looks at DM]

DM: [passes note]

DRUID: it's an, uh, dog egg

#dnd
WIZARD: that doesn't sound real

DRUID: i told you to take Nature proficiency

WIZARD: remember the last time we kept an egg?

DRUID:

WIZARD: there used to be three of us

DRUID: now there can be again!

#dnd
WIZARD: i have 9 hit points

DRUID: it will protect you

WIZARD: fine but—

DRUID: [squeal]

WIZARD: BUT if the first sound I don't hear is a BARK, it's bye bye egg dog

#dnd
Read 18 tweets
6 May 20
DM: your axe drips blood onto the temple's marble floor. one lone kobold stands holding a piece of parchment defensively

BARBARIAN: i raise my weapon

DM: he flips the page around, revealing gold arcane sigils

DM: it's a wish scroll

WIZARD: oh my god EVERBODY STAY CALM

#dnd
BARBARIAN: i can't remember his initiative

WIZARD: back away slowly

BARBARIAN: i could have sworn mine was higher, right?

WIZARD: Back. Away. SLOWLY.

BARBARIAN: i'm pretty fast tho

#dnd
ROGUE: mine was definitely before his

WIZARD:

ROGUE: i think

WIZARD: we are NOT having this discussion

ROGUE: can he even read, tho?

WIZARD: why are you still talking

ROGUE: i'm pretty fast too

#dnd
Read 7 tweets
16 Feb 20
I've been thinking about marketing and branding in the #TTRPG industry lately. I wanted to share some words of wisdom that I heard during my MBA that some writers, editors, and artists may find useful when creating projects for #dnd.

This is one example of a brand pyramid.
1/?
The idea behind the pyramid is that the "best" marketing is one that resonates on a deeper level with a customer by creating shared values. A brand that shares values with a customer resonates with them, usually leading to some degree of loyalty when it comes to future purchases.
For the purpose of this example, we're going to compare TTRPG products with soap.

The pyramid starts with Features: What is it? How is it different?

Early marketing from Dove would advertise that it contained cream. A creamy soap was unheard of at the time. It was different.
Read 13 tweets

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