1/10 Tomorrow we launch Cthulhu is Hard to Spell 3, so here's a preview of EVERY story in the book. I'm so proud of this book & can't wait for you to read it!
The #1 thing an editor needs is to create a safe space for their creators to create...
...to know that they have a safe space to do art; to know that they will have a compassionate ear and a sharp eye when looking at their story; to know when push comes to shove their editor will be there to shield them as best they can.
That is the best way to get the best out of your best people.
Can you still get their best? Yeah, but you'll probably get their good enough. They'll probably complain about you (though they might even if they love you). They'll probably treat it as a job, instead of as art.
Most creators will complain about not having a community, and then do nothing about building one for themselves.
Here are a couple ways you can take the reigns of building your own creative community.
People often talk about giving of yourself & put in a lot of work in the background unnoticed, but these are ways that are beneficial to both you and them, and can scale from one to many.
-Edit an anthology: No matter how big or small, it will bring a group of like-minded creators together and give you a network of professional contacts you can build with for the long haul.