For years, the main criticism of Cthulhu is Hard to Spell was that the cover did not relate to any of the interior stories.
Well, we fixed that this year by creating a story related very heavily to the awesome cover by Aaron Alexovich.
Our story features a drag down wrestling match between Cthulhu and Zeus with the fate of the universe hanging in the balance.
Wrestling and comics go together like peanut butter and chocolate, and what better wrestling match could ever exist than the mythological gods of old fighting for survival against the Lovecraftian pantheon.
They are both high drama and over the top in a way wrestling is at the best of times.
It was super fun to work with Erik to mimic the costumes and moves of wrestlers we know and love, as well as use some of the tried and true techniques wrestling has used forever.
This story takes place over the course of the whole anthology, weaving the rest of the story together in a fun and meaningful way.
I hope you'll check it out. We really do listen and try to do better with each volume.
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The #1 thing an editor needs is to create a safe space for their creators to create...
...to know that they have a safe space to do art; to know that they will have a compassionate ear and a sharp eye when looking at their story; to know when push comes to shove their editor will be there to shield them as best they can.
That is the best way to get the best out of your best people.
Can you still get their best? Yeah, but you'll probably get their good enough. They'll probably complain about you (though they might even if they love you). They'll probably treat it as a job, instead of as art.
Most creators will complain about not having a community, and then do nothing about building one for themselves.
Here are a couple ways you can take the reigns of building your own creative community.
People often talk about giving of yourself & put in a lot of work in the background unnoticed, but these are ways that are beneficial to both you and them, and can scale from one to many.
-Edit an anthology: No matter how big or small, it will bring a group of like-minded creators together and give you a network of professional contacts you can build with for the long haul.
1/10 Tomorrow we launch Cthulhu is Hard to Spell 3, so here's a preview of EVERY story in the book. I'm so proud of this book & can't wait for you to read it!