Metaverse is a term that has become closer to life from 20221 Q4 til now because of a series of events marking the participation of giants. This long thread will help you better understand the metaverse that people often talk about.
1. The concept
Actually, the metaverse is broader than we can see at the moment, its complexity also makes many people oversimplify the concept differently.
1.1. In general, the metaverse is widely understood as an infinitely-scaling virtual space with its own economy and identity system. Thanks to the development of gaming, NFTs, it is easy to imagine a virtual world where the impossible becomes close.
2. Gaming for Metaverse
The reality is, we haven't yet achieved the perfect combination of hardware and software for the true metaverse, but current games have created a distinct economy and unique metaverse experiences.
2.1. Indeed, current games like Minecraft, Roblox, .. have effectively brought virtual social interactions, diverse user-generated content and customized by the community itself.
2.2. Metaverse gateways are currently divided according to content creation and centralized versus decentralized as the infographic above. With the popularity of blockchain technology and cryptocurrency, NFT has brought an important step forward for the metaverse.
2.3. Naturally, Metaverse should be decentralized to bring transparency, diversity and to suit the needs of the community. Sandbox and Decentraland are now gradually shaping the metaverse trend for blockchain gaming.
2.4. The connection of small worlds by virtual land is even supported by real companies in operation.
3. Is Metaverse Ready?
Metaverse really exploded and became a long-term trend instead of temporary speculation because of many favorable development conditions at the moment.
3.1. In terms of objective factors, the COVID-19 epidemic creates conditions for the "online world" to become an important part of life and this trend will continue even though the epidemic will be controlled.
3.2. Subjectively, as technology develops, the user experience needs to be expanded as well. There are already VR headsets and a lot of advanced technology just waiting for the applications, the virtual worlds out there to experience.
3.3. From these things, it can be said that people are ready to participate in the metaverse from the smallest things, especially Gen Z - who are heavily attached to technology.
3.4. However, besides the positive points that everyone can see, there are also many barriers that make the metaverse not ready at the moment. Much of the infrastructure needed to deliver a sufficient experience is lacking.
3.5. Besides, the dissemination of the metaverse will be difficult for areas with less developed technology. Actually, gaming or the Metaverse experience is still incomplete.
3.6. Current top tier games like The Sandbox or Decentraland are still evolving and the final experience will have to wait. The same goes for large technology companies, they claim to participate and invest, but researching and solving problems will take time more than a year.
4. Closing Thought
As a blockchain gaming reseacher, I hold the belief that Metaverse will take time to develop and it will be the future. The barriers as mentioned cannot be denied, but the basis of a technological revolution whose metaverse changes our lives is certain.
4.1. If you are interested in gaming or just a technology investor, you need to pay more attention to the metaverse. This is not investment advice and the analysis is based on personal research and opinion, please #DYOR .
It's defined as the method the game is played, which includes the rules, plot, objectives, and how to achieve them, as well as a player's overall experience, which is one of the most essential aspects of gaming and helps decide the game's success
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1/ The importance of backers for blockchain gaming projects
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Next, a good backer will identify areas where the project needs help. It could be tokenomics of the project, governance, technical, or with an extensive network of partners, they can help the project get wider coverage in the media.