4e D&D had the most engaging and fun boardgame element of any edition of D&D. Far and away. Other parts, not so much, sure. But pushign around minis? Choice.
It's important to credit what games do well so you know what to steal.
We talk a lot about the three challenges of writing an RPG text - to make it enjoyable to read, easy to reference and a teaching text. Balancing those 3 things is something of an eternal struggle.
A game that generates outcomes that you like is probably worthy of emulation. A game that has outcomes and intentions you like may be worthy of outright theft.
But what about the others?
I am always interested in what works for people or why. That's good, human information. Keep sharing, please.
Not in a "I'm uninterested unless you have a game of your own" way. That's snobby bullshit. But rather in "Ok, what are you doing with that knowledge?" kind of way.