1. #TheDeadAreComing was created inspired by #ElectricBastionland and #Mausritter system and organization, as well as other influences (including #Troika). Character creation is super straightforward and gives you a lot to work with nonetheless!
2. You get details, a background, suggested names and some items that will help you determine who your survivor is and what are they like. Don’t get too attached though, life isn’t easy in a #ZombieApocalypse!
3. Dealing with your inventory and resources is very important in the game, so we get to detail a little bit how you do that. It’s a simple system, but it makes sure that managing this will be challenging and a central point in your chances of survival. Ration food and water!
4. Yes, you gotta get a weapon or more to protect yourself from the dead, and from the living. But this isn’t a tactical game, so we don’t spend too much detailing them. It’s there, it’s easy to manage and can be mortal, but the game isn’t bogged down by combat rules.
5. Dying and suffering from stressful situations, however, deserves a bit more attention, as these are core themes in the genre. Living through the “end of the world” can be more than your survivor can handle, and the game helps you play through that experience.
6. A cool aspect of the game is how your group of survivors can become leaders of bands of other people and even build a community to improve their chances of survival and help others (or become warlords in the end of the world!).
7. The #Zine also comes with some guidance to help GMs run the game, with best practices and how to deal with more complicated situations.
8. And, of course, the game details many different types of zombies and comes with tools for you to create your own! These things are nasty!
9. But nothing is worse than the living, who will stop at nothing to take what little you have left. Fear the living as they say. But yeah, some of them might be cool, and some might have something useful for you to take!
10. And as usual with my games, #TheDeadAreComing comes with a plethora of tables for you to use to create locations, situations, obstacles and much more!
11. There’s even a table to generate scenario ideas and a list of 100 things to do in the #ZombieApocalypse. You will barely have to prepare anything to play this #TTRPG!
12. Finally, this is the #CharacterSheet! It’s pretty simple and easy to use! But it also helps set the tone of the game. Oh, we provide a printer friendly version too!
So that’s it. That’s a good overview of the game. If you like what you see here, you can back the project and get this and other games below! Check it out!
#Horror#TTRPG#AdventureHook 01: The ghost of a drag racer is terrorizing the highway in the outskirts of the city, killing drivers in the night. Full of hate, he desires revenge against those that killed him. His former partner sabotaged his car to get away with other crimes.
#Horror#TTRPG#AdventureHook 02: In the local university, students bring back an old and banned cult, worshipping a demon of secrets. Sacrifices are made in exchange of knowledge and influence. But someone decides it’s too not enough and now harbor a demon inside them.
A #Thread about #Writing and #Creating#TTRPG stuff!
I am kinda proud of my productivity, and although I see a lot of room for improvement, I think it could be useful to share some unpretentious tips.
Bear in mind that this is my process and thing can be different for others.
1. Don’t wait for inspiration or a great idea, just write! I know time is an issue but we all have 24 hours in a day. We can find time in the crannies. Between activities. 10 minutes here, 15 there. Bit by bit we can accumulate a lot of stuff. Use what you have at reach.
I use my cellphone for most of my writing and note taking. Google docs and OneNote are free and very helpful for that. Start small. A NPC, a monster a location, and grow from there. Build on top of what you made before.