1/ Has the #Metaverse "Devolved"?
Me in the @SecondLife #Metaverse in 2013 vs me in the @cryptovoxels Metaverse in 2021. People sometimes ask me why the 2013 Metaverses "look better". I have an answer for these people and it's gonna take several tweets, bear with me... ImageImage
2/ A bit of history: #Metaverses were created whole-cloth from the novel Snow Crash, by Neal Stephenson. Active Worlds, which I actually tried (yes, I am that old) was fully based on that book's Metaverse, and provided the basis of all other Metaverses including @cryptovoxels...
3/ When it started, #Metaverses were totally separate and different from the concept of #onlinegames. The idea is to have more #socialimmersion and #userinteraction, not to have in-world goals to push the user in a direction...
4/ However, this shifted with the rise of "social games", and the integration of social features like chat within regular games. It also shifted due to the increasing open-world nature of games....
5/ The "holy grail" of gaming was -- and is -- immersion. Make stuff as realistic as possible, even if it requires a 1GB download to start the game. And due to the dovetailing of #Metaverse and #games, that principle of immersion started to get applied to the early #Metaverses.
6/ @SecondLife was the first to adopt this. And it was glorious for a 20 year old me -- a whole virtual world just like my favorite novel, Snow Crash? Wow. Just wow. I was probably one of the first people in Asia to just ape in on land. At one point I had 5 parcels!
7/ The realism even back then was top notch -- you can explore the world and look at sights, see people with avatars that look almost exactly like how they looked in the real world. It was amazing! I spent 7 years in SL... but then I had to leave.
8/ .... I left because Second Life was empty. It had been empty for awhile but it was emptying out more and more. I also left because even though I "own" the parcels on SL, if I don't pay the subscription fee, I lose the parcels.
9/ This actually happened to me in 2019 when I decided not to pay the subscription fee. I lost ownership of my building, although it is still there on SL (one of the oldest buildings around): metabizlist.com/directory/8480…
10/ ... (tangent: nope, @SecondLife never adopted #NFTs, instead choosing their own fully #centralized ownership mechanism for #land, #wearables, and #avatars. You lose ownership if you stop paying for Premium subscription. Which IMHO means it's just renting, with extra steps)
11/ Back to the point, Second Life was empty. Yes traffic picked up a bit during the #pandemic -- all #Metaverses did -- but it never reached mainstream #adoption. Second Life cities were like ghost towns.
12/ And here's the reason: Because of the focus on #immersion, no one *visits* SL casually, because it takes a download and a series of onboarding steps just to come in. #Realism requires good graphics, which requires a great client side app.
13/ Enter @cryptovoxels. Here is a #Metaverse that looks like Minecraft, doesn't care much about #realism, but is as #sociallyimmersive as Second Life because it has voice chats, custom avatars, in-world building, and -- best of all -- NO downloads required.
14/ Which means you can put a QR code or shortlink to your Cryptovoxels gallery in the real world / mainstream social media and have people visit and see your #NFTs by clicking that link, instantly.
15/ The key to #immersion has never been #realism, as it turns out, since the Metaverse is not a game. Immersive digital spaces are immersive because of #otherpeople.
You need to get the normies in-world, homie.
16/ You need to get the artists, creators, and architect majors in-world. You need to get your mom, dad, uncles, and aunts in-world. And with @cryptovoxels, that's something you can do. Give them a link. The world loads in their mobile browser. They're in your NFT gallery.
17/ All future Metaverses should follow this model. #socialimmersion is not borne out of #realism. It is borne out of instantly-usable tools to enter instantly viewable #worlds. This means designing the #Metaverse to the lowest common denominator -- browser-based, mobile friendly
18/ @cryptovoxels is not perfect. It's still, I feel, *too* immersive. You still need to give it your full attention when you're in-world, especially if you're doing something IRL like buying groceries. But it is currently the best thing we got.
19/ The future #Metaverse IMHO would be a side-by-side Metaverse, something that always runs on your phone, just like your @telegram or @WhatsApp chat apps. Something that you use as an adjunct to your real life, a place that your friends can visit at any time.
@telegram @WhatsApp 20/ And that would not be a devolution. That would be an #evolution, even a #revolution, of the #Metaverse to levels never seen before: Wide, constant, always-on adoption. Probably with #Roblox or #AnimalCrossing style avatars. But with the tech and asset ownership of #Blockchain
I've been a #Metaverse #degen before degen was even a word. When I see the current Metaverse, I get excited for the future.

Because Metaverses now have the opportunity to be a #normie thing, not a degen thing.

Because #Metaverses can be for #everyone.

-fin
Hey, good people! Thanks for the retweets and likes! Jump in-world to the @UniqueOne_UO gallery at unique.decentri.city and see a real Picasso-- a @burnedpicasso .
Also, visit my own humble little buildings at vr.decentri.city (offices) and vr3.decentri.city (my personal gallery where i host the @nftsnafu collective)
Also also, here's how i look in @cryptovoxels now!
(I paid a friend to make a voxel head based on my photo.)
If you see me in-world, say hello :) Image

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with decentricity.near ¦ DeBio | Unique One NFT Curator

decentricity.near ¦ DeBio | Unique One NFT Curator Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @decentricity

5 Jul
Thanks for tagging, @SomniumSpace!
Wow i can't believe i got tagged by both @cryptovoxels and you today lol.
I think what Somnium is focusing on, true-world realistic VR, is also cool. I prefer CV's persistent world where i can easily walk parcel to parcel without downloads tho..
@SomniumSpace @cryptovoxels ... I actually used to have Somnium Space land, and i used the web viewer a LOT. It has camera heads and voice chats, and you can walk around and show people your gallery.

...
....
but only your gallery, unfortunately. sure you can get to other parcels through a menu, but not walk and discover unless you download the app.
@SomniumSpace probably has a different niche than a Metaverse oldster like me :)
Read 4 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal Become our Patreon

Thank you for your support!

Follow Us on Twitter!

:(