3/ The @webxrawards is starting with red carpet interviews by @SophiaMosh with Polys nominees, & community members, & sponsors.
It's a great way to get a sneak preview of some of the nominees & add more context to what's happening in the #WebXR community. eventbrite.com/e/the-2nd-poly…
4/ That's a wrap on the red carpet portion for the @WebXRAwards. You can catch a replay here (but the video may not be permanent):
Moving to 2nd Polys award ceremony hosted by @juliesmithso talking about the #Metaverse, open web, & accessibility.
5/ @schussler kicking The Polys off with a context-setting talk about about how #WebXR Advances Human Agency, especially user agency.
The @webxrawards' Polys Awards, WebXR summit series, & MetaTraversal initiative are all designed to promote XR interoperability & open standards.
15/ I was happy to present the @WebXRAwards Polys 2021 Ombudsperson Award to Avi Bar-Zeev (@avibarzeev), who has been writing quite a bit about XR ethics & privacy over the past year.
21/ @WebXRAwards Polys - Lifetime Achievement Award goes to Brandon Jones (@Tojiro) for lots of work on the #WebXR specification, Chrome team, & WebGPU.
22/ @WebXRAwards Polys - Education Experience of the Year
1/ THREAD covering the @Meta Quest Foo Fighters concert in VR, which had a horrible onboarding experience, the lobby crashed, & LOTS of people could not get in (see responses below).
This pre-recorded concert started at 8:05p but Horizon Venues didn’t even open until 8p & crashed
2/ They advertised Foo Fighters everywhere, but clicking on the Events app, you could only declare your interest in the event with no way to join an instance until after 8p.
The advertised a 8p concert but don’t even add a join link until 8p, which was super confusing & stressful
3/ When the reminder to join came up, clicking on that link took you to the dressing room of Venues, but the lobby had crashed out due to the load of everyone joining at once.
There was not an intuitive way to join the concert with a crashed lobby & so many never got in
1/ @ebakerwhite's had 19 unanswered questions on @Meta's VR content moderation policies, so @BuzzFeedNews built a Horizon World containing content that got banned on FB & Instagram.
They reported it, but wasn't removed.
Then asked Comms & Meta removed it: buzzfeednews.com/article/emilyb…
3/ I think some of Meta's existing content moderation issues will be replicated in VR, especially regarding Facebook Groups.
But I do think the network effects of going viral on 2D platforms are & will be different with immersive, 3D Horizon VR worlds
Odd update by @Frooxius: "any statements by [co-founder & CEO @karelhulec] or the official [@neos_vr] Twitter during this period do not reflect my views, or the views of the rest of my team, regarding the values & future of this platform"
Could be related to some crypto/$$$ diffs
The neos-discussions & neos-credits-ncr
channels on @Neos_vr Discord have the latest speculation from community members with many puzzled as to what's up. discord.com/channels/40215…
3/ Lots of additional context from @qDot, who documented how @Neos_VR Patreon was giving supporters reward allotments of $NCR cryptocurrency.
But a price spike $NCR allowed folks to turn a quick profit, likely led to a sell off tanking the overall price.
1/ I interviewed @TenderClaws creators of VIRTUAL VIRTUAL REALITY 2 on their creative process, many immersive storytelling innovations, unique structure, weird indie art aesthetic, amazing music, & ability to manufacture serendipity. voicesofvr.com/1056-virtual-v…
THREAD of reviews👇
2/ I really, really quite enjoyed my 15-20 hours of playthrough. There were a number of game-breaking bugs that extended my play time, which hopefully many will be addressed in future updates in 2 weeks.
3/ I'm going to read, watch, & aggregate other reviews of @TenderClaws' VVR2 in this thread as others unpack this experience.
I see it as a landmark piece of immersive storytelling & I'm curious to see the VR community's reaction it.
This is the first time that they're breaking out their XR costs with Reality Labs Operating Loss, which looks like it's been around $12.293B over the last 5 quarters.
I'll try to capture other XR news👇
2/ The $FB stock is getting hit hard in after hours market trading dropping 22% for missing earnings projections. marketwatch.com/story/meta-sha…
3/ I believe there's some new historic data for how much revenue & income loss @meta had with @RealityLabs over the past 3 years:
2019 XR Revenue $501M & Income (loss) of ($4.503B).
2020 XR Revenue $1.139B & ($6.623B).
2021 XR Revenue $2.274B & ($10.193B). s21.q4cdn.com/399680738/file…
1/ I agree with @washingtonpost tech journalist @WillOremus that we haven't achieved an interoperable Metaverse yet, but I disagree with his assessment that we won't anytime soon as it depends on how you define a minimal viable Metaverse.
It's one of the more comprehensive mappings, although it lacks a comprehensive ethical framework as a part of the Design Guidelines or human rights in the Law.
3/ @Meta's approach to the metaverse emphasizes Interoperability, & they do actually have OpenXR + WebXR implementations, which @WillOremus ignores.
They also claim to be prioritizing Privacy, but only according to their narrow definition of consent-based control of information.