Oh where to start?
OK, lets start with a blatant trolling effort because, well, this stuff is never not funny...
So, as they've been on a blatant cash grab this past year, that snafu cost money.
btw they have a clock now too
robertsspaceindustries.com/citizencon
As an aside, metrics suggest that they have over 600+ unsold tickets. That’s over $50K of lost revenue.
No wonder Chris wanted to paywall it!
But first, let me plug in some lols. This one came out of nowhere. FF to 2:57
dereksmart.com/forums/reply/6…
FF to 10:32
As a dev, I know too well how things can go sideways quickly when you're chasing the tech curve. In the case of Star Citizen, for YEARS I've said that those chuckleheads don't have snowball in hell chance of pulling this off.
I've repeatedly said it would all eventually catch up to them.
That time is now.
3.3 was a big deal they've been selling since 2016.
Yes - it's that bad. We all know it.
It's not even that neither of these will make it into 3.3, it's that neither will the new planet/moon content. Why? Performance reasons.
They can't. And they're not.
From a dev standpoint, it makes sense of course.
Issue is they HAD to have KNOWN this for MONTHS but kept pushing the lie.
Heck, I'm not part of their dev team, and I've known and written about specifically THAT for over 14 months, across several articles. For free.
And it was DOA.
Unless you count the fact that they're adding NPC bots to Star Marine.
I'm laughing so hard right now.
"FPS AI enemies for the first time"
"Scramble races - on barren moons"
Basically, that's the new 3.3 now.
ps: They're totally making a space/planetary combat game though
Just as sources had told me, it was all just hype fodder.
FF 2:55
Next up:
Oct 10th : CitizenCon + 3.3 release
Oct 12th: Crytek v CIG/RSI showdown in front of the judge as the battle over discovery looms large
{end}