#IEEEVR2020 conference starts today.
They changed their venue from Atlanta to online in VR.
They kept the exact same schedule 9a-5p EDT Sun-Thu.
Livestreamed free on Twitch & social VR/posters/birds of feather in private instance of @MozillaHubs.
I'll be covering it.
Three are full day workshops.
2x half-day has 9 workshops & 3 tutorial sessions.
All free on Twitch livestream w/ no VODs.
Some available on YouTube later
NIDIT Novel Input Devices and Interaction Techniques
twitch.tv/ieeevr2020_nid…
WEVR: Workshop on Everyday Virtual Reality
twitch.tv/ieeevr2020_wevr
Training XR: 3D Content Creation for Simulated Training in eXtended Reality
twitch.tv/ieeevr2020_tra…
SeatedVR: Seated Virtual Reality
twitch.tv/ieeevr2020_sea…
KELVAR: K-12+ Embodied Learning through Virtual and Augmented Reality
twitch.tv/ieeevr2020_kel…
ANIVAE: Animation in Virtual and Augmented Environments
twitch.tv/ieeevr2020_ani…
PERCAR: Perceptual and Cognitive Issues in AR
twitch.tv/ieeevr2020_per…
Tutorial: X3D Quickstart
twitch.tv/ieeevr2020_tut…
VR-in-VR: Virtual Reality in Virtual Reality
twitch.tv/ieeevr2020_vr_…
SIVE: Sonic Interactions in Virtual Environments
twitch.tv/ieeevr2020_sive
WISP: Workshop on Immersive Sickness Prevention
twitch.tv/ieeevr2020_wisp
VHCIE: Virtual Humans and Crowds in Immersive Environments [NOTE: Starts at 1:30p]
twitch.tv/ieeevr2020_vhc…
SEARIS: Software Eng & Architectures for Realtime Int Sys
twitch.tv/ieeevr2020_sea…
Tutorial: Developing Embodied Interactive Virtual Characters for Human-Subjects Studies
twitch.tv/ieeevr2020_tut…
Tutorial Smart Immersive Environments
twitch.tv/ieeevr2020_tut…
ieeevr.org/2020/program/t…
And more info on all of these #IEEEVR2020 workshops can be found here:
ieeevr.org/2020/contribut…
More soon...
It's SUPER annoying for a number of reasons:
#1 Bad audio, like a recording of a recording
#2 Bad audio mixing playing videos
#3 Feels stale & dead. I prefer live
#4 Shows wrong cam
#ieeevr2020
Enabling Twitch real-time VOD would allow everyone to time shift like this.
I wanted an overview without having to scroll, be able to see the titles of the papers, & as a color-coded image that could be placed in VR.
What should a schedule look like in VR?
Link: ieeevr.org/2020/program/o…
It's a stub that needs remixing & tweaking
hubs.ieeevr.online/MNYE7Bu/ieee-v…
Here are some high-res versions of the schedule for folks to remix:
ieeevr-assets.ieeevr-hubs-internal.net/files/9030a6e1…
ieeevr-assets.ieeevr-hubs-internal.net/files/f6dc33b2…
ieeevr-assets.ieeevr-hubs-internal.net/files/ee3c45da…
ieeevr-assets.ieeevr-hubs-internal.net/files/a2d584fd…
This is my first scene that I prototyped in an evening, sent a link to @blairmacintyre & now it's an official space available at #IEEEVR2020.
More folks should be making worlds, experimenting, & sharing:
hubs.mozilla.com/kmpNkVD/puny-u…
Basic Controls for new folks by @elginskye
Hubs Presentations & Positioning objects
Building Scenes for Mozilla Hubs with Spoke
Learn Spoke in 5 Minutes
IEEEVR is running their own private instance of Hubs, & so they have tighter access control + a strict Code of Conduct:
@MozillaHubs has some external tools for customizing a robot skin at tryquilt.io
Docs & refs:
hubs.mozilla.com/docs/intro-ava…
hubs.mozilla.com/docs/creators-…
github.com/mozillareality…
#IEEEVR2020
docs.google.com/spreadsheets/d…
There are high-res PNGs here:
My original post of the #IEEEVR2020 schedule is here:
twitch.tv/videos/5734512…
Great Room 1:
twitch.tv/ieeevr2020_gre…
Great Room 2:
twitch.tv/ieeevr2020_gre…
Studio 1:
twitch.tv/ieeevr2020_stu…
I remixed the schedule here:
Here's the VOD of the talk:
twitch.tv/videos/5734512…
There's VOD archives on 2 of 3 of the live sessions. Soon 3/3
[1] Avatar: Appearance
ieeevr.org/2020/program/p…
VOD: twitch.tv/videos/5734512…
[2] 3DUI: Selection/Exploration
ieeevr.org/2020/program/p…
No Twitch VOD yet
[3] Gaze and Attention
ieeevr.org/2020/program/p…
VOD twitch.tv/videos/5735252…
I wrote up some deeper reflections about the nature of conferences & transitioning into both virtual conferences & remote work in this Twitter thread:
I was telling him that designing text content for VR will need to have new considerations. It's probably more similar to designing presentations
See:
Offering real-time feedback about how the technical architecture impacts my phenomenological experience of the gathering.
Afternoon sessions are starting up again now.
[4] Avatar: Perception
ieeevr.org/2020/program/p…
VOD: twitch.tv/videos/5734512…
[5] 3DUI: Navigation - Redirected Walking
ieeevr.org/2020/program/p…
VOD: twitch.tv/videos/5736269…
[6] AR: Tools & Displays
ieeevr.org/2020/program/p…
VOD: twitch.tv/videos/5735252…
There's ephemeral birds of a feather sessions scheduled on the fly in a Google Doc, in private Hubs rooms, located on BoF website, notified via Slack Announcement (but not in VR).
ieeevr.org/2020/program/b…
I had my first proper serendipitous collision in the metaphoric hallway between the screens with @anthony_steed at 11:55a PDT Portland for me & 6:55p GMT London for him.
Panelists:
ieeevr.org/2020/program/p…
Livestream *should* be on Twitch starting at 1p PDT 🤞:
twitch.tv/ieeevr2020_gre…
VOD link should work after 1p
twitch.tv/videos/5734512…
We're the only session in VR so it's all new here.
Checking out a Birds of Feather about Collaboration. AdHoc gatherings like this are the heart of a conference gathering.
We took a group photo below:
Here's the last 75 min & full vid soon:
twitch.tv/videos/5736269…
It's hard to collide with people w/o in-world hallways & have to context switch to a 2D interface.
For me, the magic happens in unplanned, in-between spaces
I wanted to create an interstitial/liminal space of transition to hang out in & increase the likelihood of conference collisions within VR.
hubs.ieeevr.online/5V3UPDN/alert-…
I'll be coming in & out of this room for 90 minutes.
Feel free to use it & see if you have collisions
hubs.ieeevr.online/5V3UPDN/alert-…
Here's an example of some hybrid experimentation:
Live feed:
twitch.tv/ieeevr2020_gre…
VOD Link: twitch.tv/videos/5759273…
95% of the conf was on Zoom/Twitch, but I was more interested in the hallway track & the unplanned collisions.
I gave feedback, & they changed the architecture, & with it the social dynamics.
The Golden Era of VR Conferences is now over & one of my goals is to recreate serendipitous collisions in VR.
immerse.news/immersive-crea…