Sure enough 3.0 didn't happen.
3.0 didn't arrive until Dec 23, 2017.
Rushed, it was DOA, a complete mess, that shattered backer faith.
For real this time.
NOTE: I was laughing then too.
It looked like this.
And so the clock to 03/31/18 release of 3.1 began.
We weren't even in the middle of the quarter before things in 3.1 started disappearing or pushed into 3.2.
Wait! You saw this coming, but it gets better...
The clock was still ticking.
Last we checked, literally (not making this up) over 75% of the bug reports from Evocati, were still in 3.1 that was now in PTU.
There were countless posts about this, like everywhere.
Anyway, guess why they did this?
Here's the announcement from Sept 24, 2014.
The kicker? The Reclaimer costs a whopping $400. I kid you not.
Here's the sales page.
See this description for the Reclaimer?
"Secure, Salvage, Store, Haul"
NONE of those gameplay mechanics are in Star Citizen.
They're basically building ships to sell, instead of making a game.
Back to the 3.1 fiasco...
While I don't own a Reclaimer, those who own it know that it's just there to fly around - when the game isn't crashing. And the flight model still sux.
And it's a MASSIVE performance hog.
What happens when u have 1, let alone 2 Reclaimers in game?
Server takes a hike, and everyone goes home.
In fact at one point in 3.1, they REMOVED it!!
Disregard the fact that 3.1 is completely unplayable for the majority of backers.
Here are the release notes.
Except it came with ZERO functionality other than a flying brick.
Those who bought it back then, get to "fly" it in a badly broken build, that wasn't ready.
We know this.
The 3.1 fiasco is yet another in a long string of mishaps.
And the toxic backers are still attacking them for it. In this latest example, this is a backer calling for backers wanting out, to be SHAMED! I kid you not. Read.
Aside from the fact we all knew CIG only released it because they had new ships to sell, and in order to reach a self-imposed deadline (they've traditionally missed EVERY SINGLE ONE).