1 like = 1 piece of advice for releasing your game that I learned (feel free to share for more answers).
I'll also take specific Q's
Costs add up quite quickly so it's important to be smart about where your resources go to. It can be a never-ending service
-Good
-Cheap
-Fast
So I can do something quick and cheap but it won't be that good. Make sure to strike that balance between the three for what makes sense in your studio