partly for me + partly for others, i thought i'd do a brief post-mortem on my classes, starting w Introduction to Interactivity (syllabus -> everestpipkin.github.io/emsII/)
here are a few homepages that were particularly choice (they were all great tho):
everestpipkin.github.io/emsII/students…
everestpipkin.github.io/emsII/students…
everestpipkin.github.io/emsII/students…
everestpipkin.github.io/emsII/students…
(my lecture notes-> docs.google.com/document/d/e/2…)
alienmelon.itch.io/electric-zine-…
everestpipkin.github.io/emsII/students…
everestpipkin.github.io/emsII/students…
everestpipkin.github.io/emsII/students…
(they absolutely killed it with the bitsy games, links to follow)
decent cup of coffee: everestpipkin.github.io/emsII/students…
mycelium: everestpipkin.github.io/emsII/students…
echos: everestpipkin.github.io/emsII/students…
cosmic girl: everestpipkin.github.io/emsII/students…
spatial limitations: everestpipkin.github.io/emsII/students…
up: everestpipkin.github.io/emsII/students…
a bitsy with the framerate + draw altered: everestpipkin.github.io/emsII/students…
two bitsys smashed together into one: everestpipkin.github.io/emsII/students…
DDR-style controller: everestpipkin.github.io/emsII/students…
btw here is my guide on p5js! docs.google.com/document/d/1Hw…
here are a few i liked in particular:
editor.p5js.org/iz.horgan/sket…
editor.p5js.org/shhorgan/sketc…
and especially:
everestpipkin.github.io/emsII/students…
(lecture notes-> docs.google.com/document/d/e/2…)
i already posted my unity guide, but its here -> docs.google.com/document/d/1xw…
you can check out everything they made on the student website, which is at: everestpipkin.github.io/emsII/students…