Hell yeah I am going to tell you about the setting.
It's a steampunk setting where the characters live high in the mountains above "The Dust", a mutating, lethal fog that covers most of the world's surface.
Well...
There were a few mortals at the dawn of technology who decided that neither magic nor tech was moving quickly or powerfully enough for them. Innovation at all costs!
It is what it sounds like.
You get power easily by tearing the weave of magic open and strip-mining it rather than threading the weave.
They taught it to their workers.
It soon became forgotten.
The four mortals leading this "revolution", known as the Barons, amassed incredible power. They rivalled the gods.
Gods do not like rivals.
The Gods walked the earth as giants to giants, wreathed in their power and fury.
No matter what the Barons had thought they achieved, they found themselves reeling before the Gods.
As the Gods walked into the Baron's trap and the switch was flipped, they learned that even Gods can die.
So many were lost in those times to the Dust, but the Barons and enough people were able to retreat in tunnels and eventually up into the mountains that society could rebuild again.
The ambitions of the Barons (they name themselves after the seasons) has not wavered.
As the Dust starts to rise even higher, they rend what is left of magic.
This is the world the campaign starts in.
I sometimes think I am pretty good at this stuff :)