Kent Bye VoicesOfVR Profile picture
Feb 22 19 tweets 24 min read
1/ THREAD to cover some of the highlights of @gatherverse Summit by @vrleader, which is starting now.
4-day event on XR Ethics & humanity-first approach to the Metaverse with over 100 speakers. Free:
gatherversesummit.com

Here's the Slides for my talk:
slideshare.net/kentbye/sensem… Image
2/ The @gatherverse is starting off with a panel discussion on "Advancing a Disability-Inclusive Metaverse" featuring @reg_inee @cdpatnoe @pzaragoza and moderated by @BCurtisDavidson:
awe.live/session/121779

Glad to see this put at the top of the conference. Image
3/ I gave one of the opening keynotes at the @gatherverse on "Sensemaking Frameworks for
the #Metaverse & XR Ethics"

It's 90 minutes of content in 26 min.

Here's the YouTube version of my talk:


Here are my slides with citations:
slideshare.net/kentbye/sensem…
4/ I pointed out in my @gatherverse talk that the three target VR demographics @Meta have prioritized in their store curation strategy have skewed 2/3 to 3/4 male.

Dedicated Gamer (74% male)
Play-to-Win Gamer (74% male)
Steady Gamer (63% male)
developer.oculus.com/blog/understan…

@c_pruett ImageImageImageImage
5/ @vrleader gives a bit of the backstory & intention for creating the @gatherverse Summit, & the desire to cultivate a community interested in XR Ethics:
awe.live/session/121781

Free Registration here where the talks are being archived.
gatherversesummit.com ImageImageImage
6/ Some XR Accessibility #a11y resources from @gatherverse:
xraccess.org

Key theme "Design WITH, and not Design for"

@XRAccess & @XRAssociation's GitHub resources:
xraccessibility.github.io

@reg_inee's Inclusive Design for a Digital World book
reginegilbert.com/inclusive-desi…
7/ More XR #a11y
A11yVR YouTube
youtube.com/channel/UCqhCc…

Demystifying Disability
penguinrandomhouse.com/books/646508/d…

XRA Accessibility & Inclusive Design
xra.org/wp-content/upl…

W3C XR Accessibility User Req
w3.org/TR/xaur/

W3C Immersive Captions Comm Grp
w3.org/groups/cg/imme…
8/ Great to see the @USDOL Office of Disability Employment Policy (ODEP)'s @TarynsTake talk about "Driving Disability Inclusion in Hybrid Workplaces through an Accessible Metaverse"
awe.live/session/121782

She cites Biden's Executive Order on DEIA
whitehouse.gov/briefing-room/… Image
9/ New Inclusive XR & Hybrid Work Toolkit was announced this morning at @gatherverse by ODEP Asst. Sec. @TarynsTake & produced by the @USDOL's Partnership on Employment & Accessible Technology (@PEATWorks).

More info here:
peatworks.org/inclusive-xr-t…

#a11y
Image
10/ @TarynsTake highlighted 3 workstreams for @XRAccess: xraccess.org/workstreams/
* Business Cases for Inclusive XR making hybrid workspaces
* Accessible Development of XR #a11y object model
* XR Inclusive Design building an open source design framework:
xraccessibility.github.io Image
11/ Hispanic Leaders' Vision on XR & Web3
Rosario B Casas
Claudia Aparicio Gamundi
Jesse Martinez
Marcelo De Santis
Santiago Alfaro
Toby Eduardo Redshaw

Topics
BW limitations in Latin America
Transcending geographic boundaries
Overcoming barriers to entry
awe.live/session/125098 Image
12/ @brittanheller's "A Blueprint for Human Rights in the Metaverse" @gatherverse talk is so vitally important that I summarized her 5 points she wishes lawmakers would understand that makes XR so different.
awe.live/session/121783

VoVR Interview ICYMI
voicesofvr.com/988-defining-b… Image
13/ I covered @brittanheller's concept of "Biometric Psychography" + #NeuroRights + the types of intimate biometric & physiological data XR will be collecting in the section on "XR Privacy: Context & Rights" in my @gatherverse keynote talk.

Direct Link:
ImageImageImageImage
14/ @JoannaPopper gave an update on BREONNA'S GARDEN project she executive produced in collaboration with director @yesladypheOnix.

The iOS AR app:
breonnasgarde.com

Their VR app will premiere @sxsw.

Here's my Voices of VR interview from Tribeca:
voicesofvr.com/995-breonnas-g… ImageImageImageImage
15/ Ippolito Imani Caradonna gave a pretty high-level talk about some Medical XR applications & training as well as three pillars of progress as a part of theauglab.com.
1.) Perceptual Alignment
2.) Time Immersion
3.) Human-Centered Tech Transfer
awe.live/session/121785 ImageImageImageImage
16/ @Kathleen_Cohen's @gatherverse talk was a mash-up of associative links on indigenous time, relationality, identity, remote work & disability, fidelity, play, shame, community building, diversity, architecting feelings, interdisciplinary fusion, neurodiversity, & place making. Image
17/ Rosario Casas' Metaverse Community Convo:
@powersimple on civics, governance, consensus protocols, & self-sovereign identity.
Kevin Vincent impact of culture & human behavior.
John Brooks on rewriting rules + education.
Sonya Seddarasan on people as doorway into the Metaverse Image
18/ Guiding Light Christian Stiegler's main points:
The Metaverse is a cultural experience & transformational platform just as REM was a cultural experience for him.
Physical & Digital lives are blending.
The nfeed for diversity.
Metaverse is about hope & cultural transformation. Image
19/ Day 2 of the #GatherverseSummit is now under way.
I'll be time-shifting my coverage, & watching and reporting on today's sessions by the end of the day.

Day 2 of @gatherverse Schedule is here:
gatherversesummit.com/schedule-day-2/

Free Registration here: gatherversesummit.com Image

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More from @kentbye

Feb 23
1/ Brief THREAD to unpack @MetaAI's new Project CAIRaoke AI self-supervised learning model announced this morning.

Launch video: facebook.com/zuck/videos/67…

Zuckerberg showed a demo of a Builder Bot conversational VR worldbuilding tool within Horizon Worlds that's featured below.
2/ Horizon World has terrible graphics, but Self-Supervised Learning is foundational AI tech that'll allow multi-modal training beyond labeled data, making speech-to-3D object creation in immersive worlds a reality. Will this yield good world design? TBD.
Image
3/ Project CAIRaoke is a new conversational assistant synthesizing Natural Language Understanding, Dialog State Tracking, Dialog Policy, Management, & Natural Language Generation.
They say it's "deeply contextual & personal."
Video:
ImageImage
Read 42 tweets
Feb 14
1/ THREAD covering the @Meta Quest Foo Fighters concert in VR, which had a horrible onboarding experience, the lobby crashed, & LOTS of people could not get in (see responses below).
This pre-recorded concert started at 8:05p but Horizon Venues didn’t even open until 8p & crashed
2/ They advertised Foo Fighters everywhere, but clicking on the Events app, you could only declare your interest in the event with no way to join an instance until after 8p.
The advertised a 8p concert but don’t even add a join link until 8p, which was super confusing & stressful
3/ When the reminder to join came up, clicking on that link took you to the dressing room of Venues, but the lobby had crashed out due to the load of everyone joining at once.
There was not an intuitive way to join the concert with a crashed lobby & so many never got in
Read 28 tweets
Feb 12
1/ THREAD covering @webxrawards Polys Awards honoring #WebXR experiences, platforms, & creators.
I'll be highlighting the winners + links to experiences.

You can see all of the nominees here:
thepolys.com

Watch party links here:
thepolys.com/metaverse/
2/ @vrhermit talking about his curation of #WebXR experiences at the @ExtendedColl: extendedcollection.com

3D version coming soon.

Here's another livestream:
3/ The @webxrawards is starting with red carpet interviews by @SophiaMosh with Polys nominees, & community members, & sponsors.
It's a great way to get a sneak preview of some of the nominees & add more context to what's happening in the #WebXR community.
eventbrite.com/e/the-2nd-poly…
Read 24 tweets
Feb 11
1/ @ebakerwhite's had 19 unanswered questions on @Meta's VR content moderation policies, so @BuzzFeedNews built a Horizon World containing content that got banned on FB & Instagram.
They reported it, but wasn't removed.
Then asked Comms & Meta removed it:
buzzfeednews.com/article/emilyb…
2/ Here's the 19 unanswered questions from @ebakerwhite about the VR content moderation policy in Horizon Worlds.
s3.documentcloud.org/documents/2120…
3/ I think some of Meta's existing content moderation issues will be replicated in VR, especially regarding Facebook Groups.
But I do think the network effects of going viral on 2D platforms are & will be different with immersive, 3D Horizon VR worlds
Read 8 tweets
Feb 10
Odd update by @Frooxius: "any statements by [co-founder & CEO @karelhulec] or the official [@neos_vr] Twitter during this period do not reflect my views, or the views of the rest of my team, regarding the values & future of this platform"
Could be related to some crypto/$$$ diffs
The neos-discussions & neos-credits-ncr
channels on @Neos_vr Discord have the latest speculation from community members with many puzzled as to what's up.
discord.com/channels/40215…

Here's 1D, 1M, 3M, & 1Y charts on the $NCR crypto coin that's been tanking:
coinmarketcap.com/currencies/neo…
3/ Lots of additional context from @qDot, who documented how @Neos_VR Patreon was giving supporters reward allotments of $NCR cryptocurrency.
But a price spike $NCR allowed folks to turn a quick profit, likely led to a sell off tanking the overall price.
Read 5 tweets
Feb 10
1/ I interviewed @TenderClaws creators of VIRTUAL VIRTUAL REALITY 2 on their creative process, many immersive storytelling innovations, unique structure, weird indie art aesthetic, amazing music, & ability to manufacture serendipity.
voicesofvr.com/1056-virtual-v…

THREAD of reviews👇 Image
2/ I really, really quite enjoyed my 15-20 hours of playthrough. There were a number of game-breaking bugs that extended my play time, which hopefully many will be addressed in future updates in 2 weeks.

Some more context here in my write-up & take aways:
voicesofvr.com/1056-virtual-v… Image
3/ I'm going to read, watch, & aggregate other reviews of @TenderClaws' VVR2 in this thread as others unpack this experience.
I see it as a landmark piece of immersive storytelling & I'm curious to see the VR community's reaction it.

Here's the trailer.
Read 14 tweets

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