Link’s Awakening every 60 seconds. Minit finds the fun in speed running and stuffs its world with the kind of whimsy you’d see in its inspirations. Minit was an adventure I was happy to go through again, again and again.
Great job @jwaaaap and the rest of the team 🙏
This year I was asked by @HeyItMeBen to work on a podcast about Video Games. GOT was the result. The story of two hapless designers asked to flesh out bizarre Video Game prompts in under an hour. I enjoyed this a lot and I hope it comes back in 2019.
If I had waited making a GOTY video in 2017 then this would of sat alongside Mario and Zelda as one of my favourites. A terribly clever picture puzzle game that marries stunning visual identity with delightful interactions. Short, Sweet and Very Neat.
I did a short video already so I’ll boil down why I love it. Into the Breach is how I wish challenge in all video games could be managed: Fair to the point that every bad situation feels at the fault of the player. Being XCOM meets Groundhog day helps too.
An ongoing Dungeon World campaign GMed by @TehSnakerer and played by myself, @HeyItMeBen and @Pleyway. A wild, ridiculous and sometimes touching romp that had lead to strange situations like this:
A game I had never played till 2018. Katamari Damacy has been a refuge to a world of optimism wrapped in the greatest two stick control scheme. A game that could of only come out of an artist like Takahashi Keita and an arcade stalwart like Namco.
2018 hasn’t just been the 2nd year of the channel but also my 3rd year in professional work. I decided it should be a point to stop and consider where I wanted to be in the next three years.
As a result I left one job and then found myself terminated from another.
I think the Ring of Elysium video was a step in that direction from a presentation stand point.