Let's break it down.
And the Imperial Navy has to do this, across an ENTIRE galaxy. That is going to require an INSANE number of fighters and pilots.
It doesn't matter how evil the Emperor is. Getting consistent quality is going to SUCK
"They teach you the Inverted-V at Corellia?"
"No sir. They focused on three-fighter offsets"
*Sigh* "Okay, I'm signing you off for simulator time"
Not to mention that you're probably getting fighter deliveries from a whole bunch of different shipyards. Spares too. Because navy bureaucracy is gonna suuuuck.
It is basic as balls.
It is simple to fly.
It is reliable.
It is fast as fuck.
It is dirt cheap to build.
Now, okay, it's a bit explodey, but who cares? You can train pilots for it in about 10mins and you're the Empire. Manpower is a free resource.
I bet X-Wings are a bitch to maintain, I bet they're a bitch to build, and I bet they're a bitch to learn to fly.
The Tie-Fighter is the fucking Space Sherman the Star Wars universe.
I hate to break it to you, but X-Wings are Space Tigers.
And Shermans vs Tigers will always go the Sherman way. Eventually. Numbers baby!
No they didn't. X-Wings got SPANKED above the first Death Star, DESPITE the fact that they had force parity with the Ties so it should have been an easy win
(go watch that scene again and count them)
AND YET STILL
It took an emo junior space wizard and his IMPERIAL NAVY TRAINED criminal mate doing crazy million-to-one shit to pull out a win.
Did they hell.
Go count how many X-Wings fly away at the end. It's cheaty space-wizard boy and Wedge Goddamn Hero Antilles. The only LEGITIMATELY BRILLIANT pilot we see in all three films.
Which is what happens when you let daddy space wizard force-choke his way through your senior ranks.
I mean, you have to feel for the guy. Who keeps blowing up his toys? Space Wizards. Who has neutered the effective command level of his own Imperial forces? Space Wizards.
They're a menace.
Anyway.
I bet you Ackbar went to sleep every night DREAMING about capturing a Tie factory, so he could stop listening to prima donna flyboys whine about their astromechs
Because warfare isn't top trumps. It's not one on one battles. It's not even battles. It's WARS.
And if you have the weapons that are optimised for that, then you will ALWAYS win in the end.
Unless some emo space wizard boy turns up and ruins your day. The little git.
May the force be with you always.
(Oh and if you secretly agree with me, but are surrounded by X-Wingers. It's cool. You can buy me a coffee here: ko-fi.com/garius)
To be clear, I'm NOT trying to directly comparing the value of the superiority fighter vs multirole fighter here. Similarly I'm not taking a stance on either the Empire or Alliances, underlying doctrines.
My thoughts on that here: