By Delaney King
Mainly because my players where little bitches who liked to wander off track, but also because they where oh so good at it.
These tucked safely behind my DM screen, unbeknownst my my players, I would forge adventures on the fly.
Entirely with their help.
Decades later, my scifi players still remember Prodo Skank and Munan Gilgire- two theives they worked with on Skaramang.
Until they met them, those where just names on a sheet
-A bizarre lolloping gait.
-An ornate hooked hand with a second hook at the tip.
-huge curly orange hair tied up at the top like a great gobstopper
I would fuck around coming up with cool sounding chapter titles like
"Six dead guys"
"Immolation station"
"Forget the flan!"
"Silver melts"
"Raining hearts in the dirt"
Again, a list of cool and powerful words came in handy.
Theme: tied tight
Munan Gilgire is a balding- what little hair he has is black and slicked about his head. He has a small, tense mouth. His leather jacket has laced arms pulled tight.
Players thought I was reading from a scenario book.
I had a rough idea of what the players where up against but this was a default.
You know who is really good at coming up with ideas of what the hell is going on from a few clues?
Your players.
Suddenly, the show was about a coven creepy assed child monsters banding together
That was a hell of a fight.
Players LOVE to dig themselves into the shit.
The rest of my time preparing? well, that was just selecting which flavor of pringles I would bring.
Build them for the players by listening to what is exciting the players. What are they dreading, what will make them feel clever for "guessing", what is the twist they where not expecting.
Roll with them.
ko-fi.com/dellak
Ooh but what if the murderer has a helper? Whose name is... (glance down) Frenchie Tomkins... who (glance down), fell in love on a boat with her? And she (glance down) is desperate to please people.
Chapters
An inch is enough
Maggots falling
Send in the crowns
Switch bitch
Staggering for profit
Fun fare
Lost in loss
A gathering of silks
E1M1
Fall and the world falls with you
Breezes
Your death required
Sandwich dreams
Plots for days
Dude, Where art my Wagon?
Revenged
A fistful of dollars
A stick of iron with a face
Keys made of wood
Scratched to buggery
Smell bad- tastes good
Whippet with attitude
Green and white Windmill
Sword in a broken sheath
Emily's lost toy
A fixer upper
A box of hammers
Satchel of horrors
Filing cabinets
Accidental moustache
Dressed like a former clown
Scratches invisible bugs
Hair suspiciously short
Prim and proper
Holyer than thou
A scar that looks like a P
Relies on a dog
Obsessed with a puzzle
Crutches covered in notes
A silver lined hood
A badge of a fox
Dolls
Emptiness
Tied too tight
Passing into nothing
Happy fun times
Pretty on the inside
Worn
Slave to a master
Rubbery feeling
Clambake
Cheating
Fancy doo dah
Never the same
Gorged
Sliding but fighting
Climbing higher
Run far
Never hidden
Sticky and dusty
Elementary
Tamlyn Far
Geoffrey Putimer
Old Sam Begann
Minchinburg Jane
Bourke nevermoore
Sally flips
Corky dwyer
Kendal Festival
Lord Frank
Bessy Berr from down the way
Tommy Pickles
Reverend CC Cusp
Daniel Green
Jefferson Franke
Billy Anna May
Lefty Smallbridge
Morgana LeVrook
T
I dont premake npcs, those lists are seperate. When I use something I mark it off and replace it for next game.
I don't use stat blocks. In my system Npcs are treated as challenges with modifiers, players roll to attack or block- I never roll.
I don't need to fuck around with making, storing and finding npcs I never use
Of course the way to beat it may be to run away via a thrilling chase.
Well.. that was your saving throw right there, dipshits.
(Ok Steve, you CAN rush back into the room full of orcs, armed with a chicken. )