- state,
- military
- economic systems and
- ideology.
I have also seen state/military, economic systems, ideology and the press for tech systems late enough to have a mass press.
TA-DA
So before you read my blog, GO READ THIS BOOK LIST. I will wait.
But I think I can de-theory and de-Marx and de-Weber it all and put out a nice model for building arbitrary worlds quickly.
Have you ever gotten 20K into a world for a game and realized it's not internally consistent? Or it's weak?
Would you like a way to iterate fast?
Yeah, me too.