Early videogames such as Archon or Adventure or Joust, most clearly illustrate The Ask for me.
& like that, your suspension of disbelief is like, "Hold my beer," & whips you across gulfs of time & space to fantastic new worlds.
And we do, with far, far less scrutiny than other forms of fiction.
In many ways, the more work your audience does to cross that gulf between reality & fantasy, the more invested they are in the journey. And you can do astounding things before breaking the suspension of disbelief.