Teams have installed video capturing software so our Head Referee can evaluate potential bugs and assess Chronobreak scenarios.
We put additional protections and security systems in place to protect against any attempts to mess with the game or DDoS attacks.
After the games we are conducting spot checks on the PCs via remote control to ensure the game has not been tampered with.
We have found a way to pause a game, preserve it and potentially continue at a later time/date in case a major issue out of the teams’ control hits (like a major power or ISP outage).
Any questions left? Shoot them my way!