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By the Abyss, do I dare...?
Dragons aren’t colour-coded
The timeline splits for 2300 years
Coming back from the dead is risky
There is a 25,000~ year timeline
When meeting a gnome elder, it is proper etiquette to share stories
Halfling luck is supernatural in origin
Setting started as a goofy one-off to punish players who were running roughshod over another DM, a pal who wanted help. The Palace of the Dragon-Emperor has long since fallen, but the ruin remains...
Dwarves are the founders of the artisan middle class
The first paladins were created by angels
Words hold power within the setting. Words of Power, moreso.
One of the nastiest villains in the world is a psionic dwarf
My mom’s character remains within the setting as the guardian-lich of an elven clan
“Runebearers” are rare people of mystery and destiny
There are 45 nations
The world has two moons
It used to have three moons, but one vanished centuries ago.
There is a nation where the rulership is determined by which contestant can prove themselves in gladiatorial combat in front of the citizenry
My dad’s character is now a retired “name level” human fighter who runs a tavern
My wife named most of the elven NPCs
No one has ever found the end of the world’s biggest dungeon... it just keeps going
The Earth-Mother Goddess isn’t immortal in the traditional sense like the rest of the gods.
I retired my longest-running character as the loremaster in charge of the world’s biggest library
Tieflings are locked in a bitter cultural civil war
Dragonborn were created as brood-guards for the ancient elder dragons
Halflings are weird practitioners of folk-magic and odd rituals
The elf-queen in exile is based on my wife. Her pseudodragon familiar is based on our dog
Finding magical gear is a big deal because magical items are rare.
The first humans to learn magic were taught by the djinn
About 1/10000 people has the special touch of destiny about them that allows them to gain class levels like a PC
There’s an aboleth at the bottom of the Darkendeep Lake
An ancient archmage striving for immortality trapped himself in a pattern of serial reincarnations
Thunderhead Mead is brewed using the honey of the monkey-bees of the Chohan Basin
A player once wanted their character to do a pub crawl in the biggest city in the setting. I created 12 establishments, one of which is called “We Rent Boats”. Apparently, they sell beer.
Monster parts can be used to make magical items and reduces the cost of doing so
A tribe of barbarians has found the resting place of the Tarrasque and they worship it like a god
The drow ended up so twisted and warped by the forbidden magic they used in their war with their kin, they can no longer connect with the gods
Orcs were once a proud, advanced society until disaster struck and they never fully recovered
The Abyss feeds on bad vibes and births new demons out of raw evil energy
Devils were originally angels tasked with punishing those who broke oaths, duties, or promises made in the name of the gods.
The first titans were created by the gods as stewards and protectors of creation
The Living Spellcrux was once a human war-wizard before he merged with the ancient artifact
A small monastery in the Barricade Mountains is home to a reclusive order of monks who have a magical record of the entire world’s history
After creation, there were five Primal Gods
The lich Asthion maintains a lair in a mountain called “Asthion’s Fang”. It’s a huge megadungeon
The Sun God’s high-up clergy hides an important truth about their deity - a mortal man merged with the solar deity in order to enlighten the god about the plight of mortals
The sorceress of the Greenwater Keep is haunted by the ghost of her predecessor
“The Stormwalker” is a title that is passed from master to apprentice wizard, along with mastery over Stormpoint, a little town on the coast
The biggest city in the world is home to two hill giants who work for the city guard
The city guard pays them mostly in watermelons
Until recently, the high priest of the Sun God in the world’s biggest city was actually a pit fiend in disguise.
The centaurs and wemics of the Great Steppes have been sworn enemies for the past several generations
There is a crystal, hidden away and cautiously guarded, that contains an entire other universe teeming with life.
The first king of the now-fallen last great empire never really died
He was actually kidnapped using powerful magic and displaced 4000 years into the past
The Windsong Forest is slowly being corrupted and twisted by the presence of The Terror of Malonruth Keep, an aberration creature of terrible power
Druidic is the language of the world itself. It isn’t taught by druids to other druids - it is learned when you summit a mountain and hear the roar of the earth. It is learned when you listen to a babbling brook or the rustle of trees in a summer breeze.
The Inquisitors of the Skyward Eye are an order that once had an iron-grip on the heart of the core continent of the world.
When the two timelines of the world slammed back together, it caused chaos as time-displaced monsters and characters reappeared
There is a wizard whose lich-transformation was only partially successful - he is constantly dying by degrees
He now wears a special harness with magical chains that stretch to four magically enslaved victims, feeding him their life-force.
He drains them of life then turns them loose as flesh-hungry ghouls against his enemies
The God of Justice is an old player-character of mine
The demigod The Prince of Ravens is a trickster deity. He just can’t help himself.
The demigod called The Shield Maiden is seeking a successor
The Nethermancer Archmage of Hawksbridge fuses his spies’ souls with a bit of shadowstuff
Faerie creatures meddling in the mortal world sparked the evolution of humans from primitive cave-dwellers
There is an incarnate stone golem (an old player character of a buddy of mine) who now roams the world as a monk, learning what it means to be alive.
The amount of territory nations claim is not the same as the amount they can defend. There is a lot of rough country and monster-haunted wilderness that has never seen the patrols of a monarch’s forces.
The Order of the Black Ram are a twisted “knighthood” devoted to @OrcusBloodLord, led by a council of powerful death knights
The first detailed area of the world began as a frost-and-snow covered tundra as an ice age crushed onward through the setting.
The ice age was inflicted on the world “nuclear winter” style by magic run amok.
I divided the timeline up into 5 great ages of the world
Those ages do not include the Time of the Mist, the time before recorded time when the gods, titans, angels, demons etc were rumbling around without mortal in the mix.
Only one vorpal sword is known to exist on the material plane. Another lies in the Afterworld, the place where souls go before they move on to their final unknown reward. The location of any others is either unknown or a closely guarded secret.
The Dungeon Master and players are actually beings that are part of the setting. They exist as higher entities outside the multiverse, but are influenced by beings and events within the multiverse. The only way to defeat the Dungeon Master is with good stories.
Archons and angels both descend from a common ancestry
Angels embody the spirit of cosmic law and goodness, tempered by a degree of benevolence. Archons embody the harsher aspects of lawful goodness, in righteous zeal.
The archons created the inevitables to rigidly enforce cosmic law as a brief experiment which grew beyond their power to control, with inevitables becoming a force in their own right.
As dwarves are so community minded, they prefer to craft items out of stone, gems, and metal in order to preserve them for the future of the community to enjoy as well.
This thread has been fun! Do I...
ALL RIGHTY, FORCE ME TO MAKE UP SOME NEW STUFF 💀
“The Knights in Scarlet” are all that are left of the Knights of Nyreth.
The assassins of the Shadow Moon have a strict code: an assassin who leaves the order is marked for death.
Gygax is the demigod of hidden wealth and treasures
Time travel happens more often than you would think
“Eye Spiders” are a gross magic item that exists.
The Iron Wyvern are a loosely associated cadre of magic-users who are dedicated to preserving the knowledge of the last great kingdom of the world.
Production of new warforged is a war-crime in Nyreth
Stormpoint Keep houses a mithral golem shaped like a planetar which guards the archmage’s treasures
There is a hidden jungle on the bigger of the two moons
The Abyss is infinite in scope because it exists as a dark reflection of the multiverse itself
Much as there is no such thing as a perfect shape, there are places in the world that are “imperfections” that fall outside of the design. These places are hidden from the gods and other extraplanar entities.
The Blessing of Chrysania causes a stigmata-like wound on the chest that weeps black ooze. This ooze, if applied to a poisoned wound, will neutralize the poison.
Chrysania, dying, infused the land around her home with her divine essence, banishing the infernal hordes that were about to slaughter her disciples.
There have been multiple generations of gods in the main pantheon, starting with the five primal deities, then their twelve children, and the twenty that came after that. Now, a fourth generation is beginning to arise.
The tarrasque can never be defeated the same way twice.
The ancient kingdom of Ganmet was lush and verdant, but under the curse of the pharaoh, it has become a desert. Only by restoring the pharaoh to his form as a mummy-lich sorcerer-priest and destroying him once and for all can the curse be lifted.
The cipactli slumbers in the depths of the Rainlands, a leftover living weapon from an ancient war of the gods.
The abomination called The Chichimec is imprisoned within a storm giant’s flying castle.
The remains of the Godthief, who attempted to usurp the goddess of nature, now floats in the astral plane as a nascent atropal.
A hecatoncheires guards the entrance to the realm of a dead god wherein lies one of the very few scrolls of wish in the entire cosmos.
To save himself from a disaster, a master wizard shattered himself into eight spiritual incarnations, one for each school of magic. Each would absorb the others in order to restore him to a new life. This incited the Magelord Wars.
After the events enacted by a cruel mortal-turned-deity gone mad, a bubble universe was formed in which he could live out the heroic version of his life and avoid addressing the atrocities he incurred upon the world. Those chickens are now coming home to roost.
The Lord-Mayor of the world’s biggest city was named by an old friend from high-school and is based on my grandfather’s personality. A fair, faithful man of old-world values. Cross him at your peril.
Many of the big events in the last 2600~ years of the world’s history are the direct influence of my gaming group at the table. If they succeeded, heroic victories were recorded in the annals of history. If they failed, that influenced things too... 😬
There is a shadowy cabal that destabilizes peace accords and touches off major conflicts in order to line their pockets. Their leader is a massive dragon with bigger goals in the long run...
There is a fallen city, abandoned to a secret curse, inhabited only by the wizard-king who conquered it, now in self-imposed exile.
The biggest city in the world lost an entire ward when a hidden elven city, held aloft by mighty magic, plunged through the clouds to crush that part. Now, it is abandoned as a monster-haunted urban-ruin.
The Annulus of Neliah is an artifact that has recently reappeared. This stone ring is etched in a lost tongue of the Le Shay, the ancient pale elves, and grants vast powers of planeswalking and teleportation.
There are no “generic” +1 swords or “normal” magic items, really. Everything has a story. That +1 sword is Tuskreaver, the blade wielded by Sharien Luthwellier during the War of Ruin.
The Red Blade is a legendary weapon. Once nothing more than a well-crafted sword, it was inscribed with powerful runes and immersed in the waters of the River Styx. Now, the weapon’s edge always appears to be red-hot, and sears flesh and soul alike...
... however, it also carries the curse of “Warrior madness” upon it, causing all but the most strong-willed to descend into a battle-rage that will not abate until all foes in the vicinity are dead.
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