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Narmaya's move list is live on the #GBVS page, and since it hasn't hit English yet, we'll make a thread of the descriptions:

(please don't ask us to translate her move names thanks)
Ability 1: (Genji/Dawnfly stance) Setsuna

An iai slash forward. It has a long reach, and can cancel projectiles. The Triangle (M) button can be held to change the timing.
Ability 1: (Genji/Dawnfly stance) Banri ikkuu

An invincible move. The Square (L) and Triangle (M) versions cannot be blocked in the air.

The Circle (H) version is air unblockable all the way up.
Ability 3: (Genji/Dawnfly stance) Utakata

A command dash. The Triangle (M) and Circle (H) versions can cross to the other side of the opponent. While in motion, she can cancel into Kagura/Freeflutter moves, as well as her Skybound Art and Super Skybound Art.
Ability 4: (Kagura/Freeflutter) Kyouka Suigetsu

A rush attack. The Square (L) version has a single it, the Triangle (M) version hits twice, and the Circle (H) version hits three times. The Circle version will launch the enemy, and allows juggles in the corner.
Ability 5: (Kagura/Freeflutter) Mugen Kagura

Narmaya enters an auto-guard stance that can block anything that can be blocked standing, then slashes upwards.
Ability 6: (Kagura/Freeflutter) Sengetsu

A leaping slash. The Triangle (M) version leaps further than the Square (L) version. It can be blocked crouching and is not a true overhead, but if blocked crouching it is harder to punish.
Ability 7: (Kagura/Freeflutter) Air Sengetsu

The aerial version of Sengetsu. Unlike the ground version, there is no delay on the attack. It can be cancelled from an aerial normal. The Square (L) version sends her backwards, the Triangle (M) and Circle (H) versions forward.
Unique action: Kochoujin / Butterfly Effect

Changes stances between Genji/Dawnfly and Kagura/Freeflutter.

Can be used during attacks, and it does not interrupt or cancel the action she is taking. Her attacks will change based on which stance she's in.
Skybound Art:

Has invincibility. If you hold down the button on hit, you can cancel the rest of the Skybound Art animation and continue with your own combo.
Super Skybound Art:

Also has invincibility frames, and a long reach. Deals more damage if it hits at close range, though.
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