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The Square Guy @JamesPaddock
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#HappyNewYear, Twitter. I'm gonna make 2019 a good one, mark my words.

For those of you who know me for my #Doom community work, let me take you on a quick retrospective of my 2018.
I broke a lot of new ground in my Doom mapping this year. Lots of challenges that saw beating, big projects that saw releasing, and many ups and downs in between. Got even more planned for 2019, as there's *still* lots of things I want - and at this point NEED - to have done.
Let's go blow by blow for each month, then. Links will be provided at the end.

I'm cheating with the first one admittedly, but it is required mentioning...
DEC '17 - PROJECT: KATE
Dedicated to my late best friend, @SnowKate709, it's a set of 3 cute and colorful speedmaps that I polished. Two were made for birthdays of hers, and the third, "For a Fallen Fox", was made immediately after her passing. My very soul went into all of this.
JAN - "nu//void"
My brother @baratus93 and I made this abstract-looking Doom total conversion for @globalgamejam '18, with him on art and concepts and me on programming and music. It was a hectic few days but we were very happy with the result. Won't be attending GGJ'19, sadly.
FEB - "Aorta" and "Chameleon"
Two speedmaps done for Abyssal Speedmapping Session #34 (yes the anagram is ASS, we're well aware) - one of the few times I've done 2 maps for one session. Each done in 2 hours. Notice the cute little (badly drawn) sector chameleon in the last shot.
MAR 1/2 - "Midiville"
Yet another speedmap! Though this one was done in 6 hours - thrashed out mere hours before the deadline for @joel_vinesauce's 2nd Doom mapping contest elapsed. Still happy with the result! The name comes from the tune by Stuart "stewboy" Rynn that it uses.
MAR 2/2 - "Siege"
@TerminusEst13 and I collaborated on this map for E3M7 of @RevaeRavus's astounding TC "REKKR". My first Vanilla outing in ages - we had to be mindful of visplane counts and the like. The map is fairly straightforward in shape but absolutely stuffed with baddies.
APR - "The Adventures of Square" Ep.2
#BeThereAndBeSquare! @TheRealMTrop and @XaserAcheron deserve mention here, as they helped me with both maps pictured. Stellar work, guys. Announced on April Fool's but was no joke - Square saw its long-awaited 2.0 release on April 6.
MAY - "MAYhem 2018: Purple Version"
Things slowed down a little bit for me in May but that didn't stop me contributing music to a bunch of projects, including this one which required some MIDI synthwave (yes) for some crazy technicolor maps by some of Doomworld's finest.
JUN 1/2 - "Team Rocket"
...And then I delved right back into pure mapping insanity. On a marathon donation-fueled Twitch stream featuring buddies @Dragonfly_Doom, @TheRealMTrop, and AD_79, plus guest stars, we made no fewer than 35 maps in 20 hours. Six of those are mine.
JUN 2/2 - "Arachne"
An understated community project last year was "Verse Hopper", led by obake-the-sincere. I wound up making a spider-shaped secret map set in a hellish lake. The 2D view for this map is one of my most satisfying, I think.
JUL - "Griefless"
I broke myself out of an emotional slump following a break-up by committing myself to making an Ultimate Doom episode 4 replacement. I made just about all of it inside 24 hours. The lovely @fuzzballfox helped me along with graphics and ideas!
AUG - "The Monster Mash"
Another speedmap for Abyssal - this time an unorthodox Plutonia-like map with no monsters placed, just a demon spawner smack in the middle that makes life rough for you as you claw to find the route to the exit.
SEP - "Decrepitude"
Started earlier in the year, technically, but was finished in September. A guest map for @Dragonfly_Doom's monstrous "Eviternity" project. Could be my largest map ever? Not sure. Certainly I haven't made a singular map this sprawling in a good long while.
OCT - "Demonastery" soundtrack
This GOLIATH of a map by Nootrac4571 urgently needed some good music. I offered my services and delivered probably my best musical work of 2018 - "The Thaumaturge", a 7.5-minute-long power metal MIDI - it's on my YouTube now if you wanna check it.
OCT - "Deadwood"
Another Abyssal speedmap, one I'm quite proud of - set in a ramshackle zombie town in an autumnal hellscape. I love the colours and feel of autumn and wanted to make *something* in that vein this year. Would've loved to have made something bigger in this setting.
NOV - "Deathless"
With @scwiba's NaNoWriMo-like mapping event taking place this month, I went ham. I planned out a full Ultimate Doom replacement - 27 maps. Build time? 9 days. I'm still not sure how I did it. Even after having written up a thread about how I did it. Weird month.
DEC 1/2 - "Jiffy Bag"
Thirty-two speedmaps that I've made over the last 5 or 6 years - and this month I *finally* got around to bugfixing and balancing them all. As of writing, the final release of this crazy-overdue bunch of maps is imminent - January 2019 for sure.
DEC 2/2 - "The Joy of Mapping 6"
The year saw sadly little activity on the JoM front but I finally launched a long-overdue sixth session to the relief of many, including me. We got a colossal SEVENTY-TWO maps and I got to collab on an awesome hub map with mapping bud Pavera. Joy!
Thanks for joining me! It's been a productive year if not the nicest for me emotionally. I forget my past roles and achievements SO easily, so laying all this stuff out helps keep the old impostor syndrome at bay.

So that's it for 2018 - but stay tuned for more, as always.
Links:
Adventures of Square: adventuresofsquare.com
nu//void: bigbrikgames.itch.io/nullvoid
Abyssal 34 (Aorta/Chameleon): doomworld.com/idgames/?id=19…
Abyssal 38 (Monster Mash): doomworld.com/idgames/?id=19…
Abyssal 40 (Deadwood): doomworld.com/vb/thread/1026…
Project: Kate: doomworld.com/vb/thread/98451
Links cont'd:
Eviternity: (RC2 soon, wait for that)
Demonastery: doomworld.com/vb/thread/1024…
Jiffy Bag: doomworld.com/vb/thread/74792
Joy of Mapping 6: doomworld.com/vb/thread/1034…
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