But there's also something to be said for EARNING that position, too.
Almost all of them played countless concerts and clubs for free for two reasons:
2) To build an audience
As a comic creator who writes but can't draw, that's the approach I took to my own career in comics. Work for free upfront in order to earn the position to expect (and get) paid for it later.
However, several of them were able to use the work to build their online portfolio and prove to publishers they could do this professionally.
Why?
1) They enjoyed the stories
2) They got to hone their craft
3) They got exposure and work samples for their portfolio
Why?
Because I didn't want to make money on the work of the creators who agreed to work for free, but I didn't have the money to pay them page rates.
When the solution came to me, I reached out to the whole team (it was close to two dozen artists, give or take) about it.
I also made them all a promise; If the book made a profit on the publishing deal (through direct market sales), they'd get paid before I did.
Besides, for the most part these were short eight-page stories, you know?
And, again, they were getting a lot of exposure.
A lot of them went on to land paying gigs at publishers including @DCComics, @IDWPublishing, @ImageComics, and more, though.
What I am saying, though, is that the experience of working on the series did help them all... even if it wasn't a paying gig.
Want to get paid to draw (or write) comics? Demonstrate that you can do so on a professional, paying level, you know?
For free, For exposure. For a chance to demonstrate if we could bring in new readers.
The EXPOSURE of the series -- and our work -- earned us that buzz.
We were able to parlay that EXPOSURE -- for the publisher and us -- into a formal print publishing deal at @Image.
Furthermore, they (and I) could now tell publishers and editors that they had work published by @Image. That was -- and remains -- a big deal and opened doors.
We honed our craft for EXPOSURE and all reaped MANY rewards from doing so.
There are many jobs where you are expected to trade pay for experience (teachers, doctors, skilled trades)... for EXPOSURE to the work.
We were all also working for -- and gaining -- EXPERIENCE.
Eventually I parted from Image/Shadowline (on good terms), and took NIGHTMARE WORLD to @DevilsDue comics, who was resurrecting their brand and as such willing to take some risks in terms of publishing strategies.
This excited me, and I went to them with a plan...
I'm in this position because I worked for EXPOSURE and EXPERIENCE.
When NIGHTMARE WORLD finally made a profit with a $45,231 @kickstarter through @DevilsDue, I wrote them all checks for their work, as I promised a decade ago.
Now, if you'll excuse me, I have more comics to write...
amazon.com/Write-Wrong-Wr…
(For those curious/hungry for it, WRITE OR WRONG Volume 2 is tentatively scheduled for a late 2019/early 2020 release)
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