For those of you wondering (and sending me messages) about the silence from other industry devs & publishers regarding the on-going Steam vs Epic Games Store furor as per my latest thread (below), this one is for you.
Pull up a chair.
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threadreaderapp.com/thread/1090613…
First up, is this one by @erikkain
forbes.com/sites/erikkain…
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pcgamer.com/metro-exodus-e…
The media? For the most part, we in the biz tend to regard some of them as the necessary evil. They're supposed to be neutral, but most aren't
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So we stopped talking to them - about anything. No scoops. No early reveals. No heads-up. Nothing.
We don't tell them SH*T.
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And it happens more often than you could imagine.
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Regardless, we all found a way to coexist even as we devs forged a path between us and the people who buy and play our games.
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And they moved around like fruit flies on a month-old Ham sandwich.
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It was leaked by media who one party in the chain entrusted.
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eurogamer.net/articles/2019-…
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As big as the industry is, you are never more than six degrees separated from someone at the high or low end of the chain.
And most of these connections are as tenuous as your love for your mother-in-law
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But you'd get pages of bullshit-riddled fluff about some alarmist crap nobody cares about.
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The only reason why someone like Tim Sweeney would even make public statements is because well, he can afford to do that.
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Nobody is brave - or stupid - enough to rock the boat or derail status quo
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It's why you can't say Steam grew, got complacent, then too big (enough to be regarded as a monopoly) to fail.
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gdconf.com/news/nearly-50…
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It's one thing to know the dev of a game, and another to hear their opinions about the very industry that they work in.
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