, 5 tweets, 2 min read Read on Twitter
Tweets like this scare me. Here you have someone with a very large platform yelling developers shouldn't waste their time on adding difficulty levels because it's "not accessibility"

Yes, it is

Also, we do many things to make books accessible including braille and audio formats
I have spent years fighting alongside my accessibility allies reasoning with the public that accessibility is not the enemy

Some people NEED difficulty levels/difficulty options to be able to enjoy a videogame. And if those options don't hurt you, why would you try to stop em?
I get it. People are proud to defeat games like Dark Souls BECAUSE not everyone can beat the game.

If you beat the game on hard, and I beat the game on easy. You can still brag

But if difficulty levels are present, at least we can both beat the game. We can both enjoy the game.
Along the way in arguing whether or not difficulty levels should EXIST we forgot why difficulty levels were invented

Games are supposed to be about FUN. Difficulty levels are there to allow people to determine what FUN IS TO THEM

Let's try to remember games are for everyone
Let me say this one time very succinctly so that reporters and Reddit can quote it:

YOUR enjoyment of a single player game is not affected by how another person chooses to experience that same videogame.
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