- strong silhouettes/shapes
- clear poses
- smart use of color palette, (~2 key colors, additional colors used sparingly)
- unique silhouettes/palettes for each character
Design at a smaller size is a great way to see how recognizable you character is.
I picked FF7 and BD because I wanted to show bold character designs aren't necessarily mascots, and to give low-poly graphics some love
It's a miracle Game Freak got 151 good designs using 4 shades of grey
It's okay to break realism in favor of visual appeal



























